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pro vyhledávání: '"Vânia Hernandez Souza"'
Autor:
Daniela Lopes Angelo, Marcelo Villas Boas Junior, Mariana de Freitas Corrêa, Vânia Hernandez Souza, Larissa de Paula Moura, Rosemeire de Oliveira, Mario Reyes Bossio, Maria Regina Ferreira Brandão
Publikováno v:
Sustainability; Volume 14; Issue 3; Pages: 1701
Universidad Peruana de Ciencias Aplicadas (UPC)
Repositorio Academico-UPC
UPC-Institucional
Universidad Peruana de Ciencias Aplicadas
instacron:UPC
Sustainability (Switzerland)
Sustainability, Vol 14, Iss 1701, p 1701 (2022)
Universidad Peruana de Ciencias Aplicadas (UPC)
Repositorio Academico-UPC
UPC-Institucional
Universidad Peruana de Ciencias Aplicadas
instacron:UPC
Sustainability (Switzerland)
Sustainability, Vol 14, Iss 1701, p 1701 (2022)
Recently, the skill to play games has led to the professionalization of the activity in the form of “eSports” (electronic sports). Despite the popularity of eSports, little is known about its professional players from a psychological perspective.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::d3d77b1d1f57de206aa9093a09437b16
https://zenodo.org/record/6610637
https://zenodo.org/record/6610637