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pro vyhledávání: '"Uways Mithoowani"'
Autor:
Ricardo Lucas, João Cravinho, Daniel P. Albuquerque, Miguel Brito, Nuno M. Mateus, Uways Mithoowani
Publikováno v:
Open Research Europe, Vol 2 (2023)
Gamification consists of applying typical elements of game-playing environments to other areas of activity. In various fields such as medicine, education, or business, gamification has been explored as an efficient vehicle to foster real-life predete
Externí odkaz:
https://doaj.org/article/2daa2c264a384d73a667ace53720d21c
Autor:
João Cravinho, Ricardo Lucas, Miguel Brito, Daniel P. Albuquerque, Uways Mithoowani, Nuno M. Mateus
Publikováno v:
Open Research Europe
Gamification consists in the application of typical elements of game-playing environments to other areas of activity. In different fields such as medicine, education, or business, gamification has been explored as an efficient vehicle to foster real-