Zobrazeno 1 - 7
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pro vyhledávání: '"Ulrich Wechselberger"'
Autor:
Ulrich Wechselberger
Publikováno v:
MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung, Pp 1-19 (2012)
Der Umgang mit Lernspielen kann entweder spielerische oder ernste Züge tragen. Dieser Beitrag fragt danach, inwiefern sich aus einer solchen Rahmung Konsequenzen für das pädagogische Potenzial von Game-based Learning ergeben. Es wurde vermutet, da
Externí odkaz:
https://doaj.org/article/40818e8bb6de4a0e88bb0519c32b5a7c
Autor:
Ulrich Wechselberger
Publikováno v:
Simulation & Gaming. 47:304-323
Introduction and statement of problem. Despite the success of music games with instrument-shaped controllers, little is known about what makes these kind of controllers entertaining. The aim of this article is to shed light on the enjoyment mechanism
Autor:
Ulrich Wechselberger, Stefan Rilling
Publikováno v:
The Visual Computer. 27:287-297
Interest in game-based training is growing within the industry. In this article, we present an interdisciplinary work on the application of computer game principles and techniques within an automation industry training scenario. A data flow-based com
Autor:
Ulrich Wechselberger
Können digitale Lernspiele eine Brücke zwischen Spaß und dem institutionalisierten Lernen schlagen? Die ausgefeilten Unterhaltungsmechanismen und durchdachten didaktischen Arrangements in Computerspielen sprechen dafür. Dagegen sprechen die Unwir
Autor:
Erik Hebisch, Ulrich Wechselberger
The study of video games involves many characteristics such as story, artwork and sound design. While it is possible to describe these qualities of a game in great detail, the same can generally not be said for the interactive qualities. This article
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::a1c0d61245e197367e503474ed6003ff
https://doi.org/10.4018/978-1-4666-1634-9.ch014
https://doi.org/10.4018/978-1-4666-1634-9.ch014
Autor:
Ulrich Wechselberger
Publikováno v:
Transactions on Edutainment II ISBN: 9783642032691
Video games are highly engaging environments. Therefore, there is a growing interest in harnessing their motivational potential via game-based learning. However, putting curricular content into digital games is not trivial. Many educational games fai
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::c934d711498d5dbd74458c5fdec357f4
https://doi.org/10.1007/978-3-642-03270-7_7
https://doi.org/10.1007/978-3-642-03270-7_7
Autor:
Ulrich Wechselberger
Publikováno v:
CW
Video games engage players and can train formal skills. However, the potential of educational games for knowledge acquisition lacks research. Moreover, many educational games suffer from low-grade design, therefore impeding the flow of the game and c