Zobrazeno 1 - 10
of 212
pro vyhledávání: '"Truong Cong Thang"'
Publikováno v:
IEEE Access, Vol 11, Pp 121064-121076 (2023)
Short videos have become one of the most popular content mobile users consume nowadays. However, unlike traditional videos, users watch many short videos each time and frequently skip those not of their interest. Not taking into account this factor,
Externí odkaz:
https://doaj.org/article/e68f6bca974140768ef6120d9e6a29a6
Autor:
Truong Thu Huong, Do Thu Ha, Huyen T. T. Tran, Ngo Duc Viet, Bui Duy Tien, Nguyen Huu Thanh, Truong Cong Thang, Pham Ngoc Nam
Publikováno v:
IEEE Access, Vol 10, Pp 98165-98178 (2022)
Virtual reality (VR) has been adopted in various fields such as entertainment, education, healthcare, and the military, due to its ability to provide an immersive experience to users. However, 360° images, one of the main components in VR systems, h
Externí odkaz:
https://doaj.org/article/f7b514e39b714001af78205944aba411
Publikováno v:
IEEE Access, Vol 10, Pp 38802-38812 (2022)
Thanks to its ability to provide immersive experience to users, 360-degree video has become one of the key enablers of Virtual Reality. However, the huge data size of 360-degree video poses a challenging problem for live streaming of this special typ
Externí odkaz:
https://doaj.org/article/2b436533e0a14f73b84e9d763396059e
Publikováno v:
IEEE Access, Vol 9, Pp 139975-139993 (2021)
Most academic courses in information and communication technology (ICT) or engineering disciplines are designed to improve practical skills; however, practical skills and theoretical knowledge are equally important to achieve high academic performanc
Externí odkaz:
https://doaj.org/article/c958e2ede9ca45b6b87e1e71b6349a71
Autor:
Huyen T. T. Tran, Duc V. Nguyen, Nam Pham Ngoc, Trang H. Hoang, Truong Thu Huong, Truong Cong Thang
Publikováno v:
IEEE Access, Vol 7, Pp 166997-167009 (2019)
Virtual Reality (VR), which brings immersive experiences to viewers, has been gaining popularity in recent years. A key feature in VR systems is the use of omnidirectional content, which provides 360-degree views of scenes. In this work, we study the
Externí odkaz:
https://doaj.org/article/705516612c904b03a815efced08a77e1
Publikováno v:
Future Internet, Vol 14, Iss 5, p 151 (2022)
Adaptive streaming has become a key technology for various multimedia services, such as online learning, mobile streaming, Internet TV, etc. However, because of throughput fluctuations, video quality may be dramatically varying during a streaming ses
Externí odkaz:
https://doaj.org/article/b72cfad0e3d64ac49aecd45dbc05082e
Publikováno v:
IEEE Photonics Journal, Vol 9, Iss 1, Pp 1-14 (2017)
This paper studies the performance of mixed millimeter-wave radio-frequency (mmWave RF), free-space optics (FSO) systems in a highly scalable and cost-effective solution for fifth-generation (5G) mobile backhaul networks. The mmWave RF and FSO fading
Externí odkaz:
https://doaj.org/article/69001970736847b89eca54aa78b05d09
Publikováno v:
Advances in Multimedia, Vol 2017 (2017)
Recently, various adaptation methods have been proposed to cope with throughput fluctuations in HTTP adaptive streaming (HAS). However, these methods have mostly focused on constant bitrate (CBR) videos. Moreover, most of them are qualitative in the
Externí odkaz:
https://doaj.org/article/e471fc08a4a64d249debff6fc523c9b8
Publikováno v:
Applied Sciences, Vol 9, Iss 16, p 3384 (2019)
Three hundred and sixty degree video is becoming more and more popular on the Internet. By using a Head-Mounted Display, 360-degree video can render a Virtual Reality (VR) environment. However, it is still a big challenge to understand Quality of Exp
Externí odkaz:
https://doaj.org/article/9caf577c700b4827aff92c40969dc491
Publikováno v:
Advances in Multimedia, Vol 2008 (2008)
Externí odkaz:
https://doaj.org/article/a717b7b892ce4037bf609a4f7cf757c2