Zobrazeno 1 - 10
of 58
pro vyhledávání: '"Toyohiko Hatada"'
Publikováno v:
Journal of Information Display. 10:188-194
Conventional stereoscopic (3D) displays using binocular parallax generate unnatural conflicts between convergence and accommodation. These conflicts can affect the observer's ability to fuse binocular images and may cause visual fatigue. In this stud
Publikováno v:
The Journal of The Institute of Image Information and Television Engineers. 61:1795-1802
The appearances of objects,such as glare and transparency,are the results of the reflection and the refraction of rays.The high-density directional display,which was originally developed to realize a natural 3D display,precisely controls the ray dire
Publikováno v:
The Journal of the Institute of Image Information and Television Engineers. 57:279-286
Stereoscopic displays that produce multiple viewpoint images, such as multiocular image sequences, have been developed in recent years. These displays provide motion parallax as a depth cue. The present study was conducted to examine if the cardboard
Autor:
Toyohiko Hatada, Kenji Susami
Publikováno v:
The Journal of the Institute of Image Information and Television Engineers. 56:1067-1075
Autor:
Keiichi Yamamoto, Motohisa Tsuda, Masatoshi Isobe, Toyohiko Hatada, Yuichiro Kume, Takayuki Yamada
Publikováno v:
The Journal of the Institute of Image Information and Television Engineers. 53:1308-1314
In order to construct virtual environments, most systems have used 3 D displays utilizing retinal disparity. However, the depth perception of virtual objects with such displays is known to differ from that of real objects, which degrades task perform
Autor:
Tosio Saishouji, Mineo Mori, Junichi Nakamura, Nobuyoshi Terashima, Osamu Wada, Kazuo Ishikawa, Toyohiko Hatada
Publikováno v:
The Journal of the Institute of Image Information and Television Engineers. 53:1129-1135
Field-sequential color projectors have the advantage of high resolution, but they cause color breakup. It is supposed that this phenomenon is observation of clear color by the divided color image, which occur by rapid eye movements, even if the frame
Publikováno v:
The Journal of the Institute of Image Information and Television Engineers. 52:612-615
フリッカが知覚されない点滅光の明るさ知覚を, 明暗弁別閾値法と明るさマッチング法を用いて測定した.その結果, CFF近辺からある程度高い点滅周波数までは明るさ知覚が抑制され, フリ
Publikováno v:
The Journal of the Institute of Image Information and Television Engineers. 52:561-564
The frame frequency used in TV and movies, as well as that used in VDT's, is higher than the critical fusion frequency (CFF). But, because the CFF is determined for a static scene, flicker is perceived when there is a moving object in the dynamic sce
Autor:
Toyohiko Hatada
Publikováno v:
JOURNAL OF THE ILLUMINATING ENGINEERING INSTITUTE OF JAPAN. 81:506-513
Autor:
Toyohiko Hatada
Publikováno v:
The Journal of the Institute of Television Engineers of Japan. 50:419-422