Zobrazeno 1 - 10
of 156
pro vyhledávání: '"Toshiharu Taura"'
Publikováno v:
Maketingu Janaru, Vol 38, Iss 1, Pp 38-55 (2018)
In this paper, the future direction of innovation and creative thinking are discussed. First, we distinguish “quantitative innovation”, which emphasizes convenience for consumers and efficiency for society, from “qualitative innovation”, whic
Externí odkaz:
https://doaj.org/article/f60597bd06e145b5b1fdf78dbc5be08a
Autor:
Toshiharu Taura
Publikováno v:
Artifact, Vol 2, Iss 1, Pp 27-35 (2008)
Abstract This paper discusses a method for converting time issue into space issue in the design process. During the design process, we often determine something that can be evaluated only after the design process has proceeded for a while. However, i
Externí odkaz:
https://doaj.org/article/6cd120a2f8814752a52bee789a9a5f2a
Publikováno v:
Nihon Kikai Gakkai ronbunshu, Vol 80, Iss 815, Pp DSM0210-DSM0210 (2014)
Human ambition for design is to create objects that resonate with deep feelings. Recently, the field of design has been widened from static objects including pictures and architecture to dynamics object including music, animation and motion. In our p
Externí odkaz:
https://doaj.org/article/c0fa5bc7bc41486995b015b884a01e73
Autor:
Toshiharu, Taura
Publikováno v:
事業構想研究. (4):1-9
本稿では,我々が行動する際に予め目的や目標を設定するという当たり前と思われる行為に対して,根本的な問いを投げかけたい。なぜならば,目的の範囲内でしか考えなくなったり行
Publikováno v:
Japan Marketing Journal. 38:38-55
Autor:
Toshiharu Taura, Yukari Nagai
Publikováno v:
International Journal of Design Creativity and Innovation. 5(3-4):131-148
In a highly technologically-advanced mature society, a shift in focus occurs from quantitative to qualitative innovation. This paper discusses this shift from the perspective of design. We address these future topics by showing our views or opinions,
Autor:
Toshiharu Taura, Kaori Yamada
Publikováno v:
Emotional Engineering, Vol.7 ISBN: 9783030022082
The field of design has widened to include dynamic objects such as moving logos. Our aim is to develop a method for the design of creative and emotional motion using a designer’s vague images and ideas. In this study, we focus on mimetic (reality-s
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::b974fd0f1725ebb0e675c54196545a20
https://doi.org/10.1007/978-3-030-02209-9_8
https://doi.org/10.1007/978-3-030-02209-9_8
Publikováno v:
Emotional Engineering, Vol.7 ISBN: 9783030022082
This article focuses on the role of technology for creative thinking in design. It can be stated that the human thinking space may be expanded by the help of technology. Humans can thus create ideas that they did not previously have, thereby improvin
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::ca1debf001455fabfacf6faa7c06ef44
https://doi.org/10.1007/978-3-030-02209-9_9
https://doi.org/10.1007/978-3-030-02209-9_9
Autor:
Timo Ojala, Toshiharu Taura, Vassilis Kostakos, Matti Pouke, Sylvia Tzvetanova Yung, Kaori Yamada, Georgi V. Georgiev
Publikováno v:
VR
Here we propose an interactive system to augment creative design thinking using networks of concepts in a virtual reality environment. We discuss how to augment the human capacity to be creative through dynamic suggestions providing new and original
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2b1f8e83a8d327f2eb36e23359481b32
https://zenodo.org/record/1112503
https://zenodo.org/record/1112503
Autor:
Toshiharu Taura, Yukari Nagai
Publikováno v:
Creativity in the Twenty First Century ISBN: 9789811075230
In discussing “design thinking,” which is expected to lead innovation at the social level, this chapter first explores the synthetic scheme of concept generation for design thinking from the perspective of creativity. The characteristics of desig
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::0c9e76f738198e2940cb980ddb592291
https://doi.org/10.1007/978-981-10-7524-7_8
https://doi.org/10.1007/978-981-10-7524-7_8