Zobrazeno 1 - 10
of 19
pro vyhledávání: '"Toni Malinovski"'
Publikováno v:
PLoS ONE, Vol 13, Iss 8, p e0202172 (2018)
This study promotes a novel teaching approach for integration of children's traditional games in elementary school program. It gives description of six traditional games and their educational prospects, implemented in six learning sessions in five el
Externí odkaz:
https://doaj.org/article/f49e862337d240c8bd394cd1aae13bd4
Publikováno v:
International Review of Research in Open and Distributed Learning, Vol 15, Iss 4 (2014)
Early identification of relevant factors that influence students’ experiences is vitally important to the educational process since they play an important role in learning outcomes. The purpose of this study is to determine underlying constructs th
Externí odkaz:
https://doaj.org/article/4571ef2675574851856e3c96fb8877aa
Publikováno v:
The Turkish Online Journal of Distance Education, Vol 19, Iss 3, Pp 24-37 (2018)
Videoconferencing technology is a successful tool for expanding possibilities for collaborative and distance learning, while bridging the distance between the teacher and students, providing time and cost savings. Recently, the focus in literature an
Publikováno v:
International Journal of Business Innovation and Research. 24:555
This study aims to provide guidelines that can help organisation identify preconditions before they can employ machine learning, as well as provide evidence that machine learning can be used to improve business process outcomes. It considers supervis
Autor:
Toni Malinovski, Dane Krstevski
Publikováno v:
International Journal of Management and Enterprise Development. 19:74
Since human dimension is an important factor during business process redesign, this study aims to distinct factors influencing employees' experience after similar initiatives. A structural equation model was developed representing relationships betwe
Publikováno v:
Croatian Journal of Education - Hrvatski časopis za odgoj i obrazovanje. 20
Even though the potential of game-based learning is widely recognized, we need to understand students to effectively integrate games in the classroom environment. This study aims to identify relevant factors that influence students’ experience duri
Students’ Experience during the Integration of Traditional Games into the Elementary School Programm
Publikováno v:
Croatian Journal of Education : Hrvatski časopis za odgoj i obrazovanje
Volume 20
Issue 1
Volume 20
Issue 1
Even though the potential of game-based learning is widely recognized, we need to understand students to effectively integrate games in the classroom environment. This study aims to identify relevant factors that influence students’ experience duri
Publikováno v:
Applied Soft Computing. 34:129-138
The model uses ANFIS to predict the QoE in a blended educational environment.The paper explores subjective and objective techncal factors influencing QoE.Three ANFIS systems constructed using subtractive clustering and grid partitioning.The most infl
Autor:
Tatjana Vasileva-Stojanovska, Marina Vasileva, Vladimir Trajkovik, Dobri Jovevski, Toni Malinovski
Publikováno v:
Learning and Individual Differences. 38:127-135
Several factors influencing the educational outcomes in a blended learning environment have been explored in an attempt to predict student's academic performance and transferable skills. This research explores personality traits, learning style, sati
Autor:
Tatjana Vasileva-Stojanovska, Vladimir Trajkovik, Dobri Jovevski, Marina Vasileva, Toni Malinovski
Publikováno v:
Journal of Information Technology Education: Research, Vol 14, Pp 001-019 (2015)
Distance education learning environments provide tremendous convenience and flexibility, allowing busy, mobile adult learners to engage in education while coping with their limited resources in terms of time, energy and finances. Following a student-