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of 8
pro vyhledávání: '"Toni Laitinen"'
Autor:
Giulio Jacucci, Gabriela T. Richard, Lorenza Parisi, Jari Kleimola, Toni Laitinen, Peter Peltonen, Ann Morrison
Publikováno v:
Jacucci, G, Morrison, A, Richard, G T, Kleimola, J, Peltonen, P, Parisi, L & Laitinen, T 2010, Worlds of information : Designing for engagement at a public multi-touch display . in CHI '10 Proceedings of the 28th international conference on Human factors in computing systems . Association for Computing Machinery . https://doi.org/10.1145/1753326.1753669
CHI
CHI
In designing for engagement at a public multi-touch installation, we identified supporting multiple users and allowing for gradual discovery as challenges. In this paper, we present Worlds of Information, a multi-touch application featuring 3D Worlds
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::21518567576e4c9c10975414d7d27661
https://vbn.aau.dk/da/publications/cddfff72-5740-465d-b192-003406a903be
https://vbn.aau.dk/da/publications/cddfff72-5740-465d-b192-003406a903be
Publikováno v:
CHI
To understand how implicit and explicit biofeedback work in games, we developed a first-person shooter (FPS) game to experiment with different biofeedback techniques. While this area has seen plenty of discussion, there is little rigorous experimenta
Publikováno v:
AVI
Recently, multimodal and affective technologies have been adopted to support expressive and engaging interaction, bringing up a plethora of new research questions. Among the challenges, two essential topics are 1) how to devise truly multimodal syste
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2a22f2cc74f879fb66829a6107ff2eee
https://opus.bibliothek.uni-augsburg.de/opus4/frontdoor/index/index/docId/50709
https://opus.bibliothek.uni-augsburg.de/opus4/frontdoor/index/index/docId/50709
Autor:
Mikko Jouhtio, Ville Nenonen, Toni Laitinen, Aleksi Lindblad, Ville Häkkinen, Perttu Hämäläinen
Publikováno v:
CHI
This paper presents a novel way of using real-time heart rate information to control a physically interactive biathlon (skiing and shooting) computer game. Instead of interfacing the game to an exercise bike or other equipment with speed output, the
Publikováno v:
SPIE Proceedings.
This paper describes the morphological methods used in a prototype for an automated visual on-line metal strip inspection system. The system is capable of both detecting and classifying surface defects in copper alloy strips and it has been installed
Publikováno v:
Piironen, T, Silven, O, Pietikäinen, M, Laitinen, T & Strömmer, E 1990, ' Automated visual inspection of rolled metal surfaces ', Machine Vision and Applications, vol. 3, no. 4, pp. 247-254 . https://doi.org/10.1007/BF01211850
A prototype for an automated visual on-line metal strip inspection system is described. The system is capable of both detecting and classifying surface defects in copper alloy strips, and it has been installed for evaluation in a production line in a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::59f88fd770e061d87d49bc8b9eac5902
https://cris.vtt.fi/en/publications/d9196fbf-e749-4354-ac57-edc80d6eb457
https://cris.vtt.fi/en/publications/d9196fbf-e749-4354-ac57-edc80d6eb457
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Conference
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