Zobrazeno 1 - 9
of 9
pro vyhledávání: '"Thomas Schops"'
Publikováno v:
IEEE transactions on pattern analysis and machine intelligence.
We address the problem of mesh reconstruction from live RGB-D video, assuming a calibrated camera and poses provided externally (e.g., by a SLAM system). In contrast to most existing approaches, we do not fuse depth measurements in a volume but in a
Publikováno v:
CVPR
A key component of Simultaneous Localization and Mapping (SLAM) systems is the joint optimization of the estimated 3D map and camera trajectory. Bundle adjustment (BA) is the gold standard for this. Due to the large number of variables in dense RGB-D
Publikováno v:
CVPR
Camera calibration is an essential first step in setting up 3D Computer Vision systems. Commonly used parametric camera models are limited to a few degrees of freedom and thus often do not optimally fit to complex real lens distortion. In contrast, g
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ad0db062696bc40e1bc62dfd084c9bc7
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics, 23 (11)
We present a real-time method for rendering novel virtual camera views from given RGB-D (color and depth) data of a different viewpoint. Missing color and depth information due to incomplete input or disocclusions is efficiently inpainted in a tempor
Autor:
Konrad Schindler, Torsten Sattler, Johannes L. Schonberger, Thomas Schops, Silvano Galliani, Marc Pollefeys, Andreas Geiger
Publikováno v:
CVPR
Motivated by the limitations of existing multi-view stereo benchmarks, we present a novel dataset for this task. Towards this goal, we recorded a variety of indoor and outdoor scenes using a high-precision laser scanner and captured both high-resolut
Publikováno v:
ICRA
Direct visual odometry and Simultaneous Localization and Mapping (SLAM) methods determine camera poses by means of direct image alignment. This optimizes a photometric cost term based on the Lucas-Kanade method. Many recent works use the brightness c
Publikováno v:
3DV
This paper presents a system for 3D reconstruction of large-scale outdoor scenes based on monocular motion stereo. Ours is the first such system to run at interactive frame rates on a mobile device (Google Project Tango Tablet), thus allowing a user
Publikováno v:
Computer Vision – ECCV 2014 ISBN: 9783319106045
ECCV (2)
ECCV (2)
We propose a direct (feature-less) monocular SLAM algorithm which, in contrast to current state-of-the-art regarding direct methods, allows to build large-scale, consistent maps of the environment. Along with highly accurate pose estimation based on
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::7893ccd25292072d5fb6fe6965cb121d
https://doi.org/10.1007/978-3-319-10605-2_54
https://doi.org/10.1007/978-3-319-10605-2_54
Publikováno v:
ICCS
Many grid-based solvers for partial differential equations (PDE) assemble matrices explicitly for discretizing the underlying PDE operators and/or for the underlying (non-) linear systems of equations. Often, the data structures or solver packages re