Zobrazeno 1 - 10
of 54
pro vyhledávání: '"Thomas S Redick"'
Publikováno v:
Psychologica Belgica, Vol 50, Iss 3-4, Pp 245-276 (2010)
Recently, attempts have been made to alter the capacity of working memory (WMC) through extensive practice on adaptive working memory tasks that adjust difficulty in response to user performance. We discuss the design criteria required to claim valid
Externí odkaz:
https://doaj.org/article/e1a6d389cb454adc999cec3f7b0a87f6
Autor:
Peter R. Finn, Luca Nemes, Allen Bailey, Rachel L. Gunn, Elizabeth A. Wiemers, Thomas S. Redick
Publikováno v:
Journal of Cognitive Enhancement. 6:327-339
Publikováno v:
Brain and Cognition. 168:105970
Autor:
Ananya Ipsita, Levi Erickson, Yangzi Dong, Joey Huang, Alexa K Bushinski, Sraven Saradhi, Ana M Villanueva, Kylie A Peppler, Thomas S Redick, Karthik Ramani
Publikováno v:
CHI Conference on Human Factors in Computing Systems.
Autor:
Elizabeth Schlesinger-Devlin, Megan L. Purcell, Yumary Ruiz, Thomas S. Redick, Shelley MacDermid Wadsworth, Cezanne M. Elias, Elizabeth A. Richards, Kristine Marceau
Publikováno v:
Journal of Military, Veteran and Family Health. 6:35-43
The 2020 COVID-19 pandemic brought uncertainty, anxiety, and stress into households; however, it also created an opportunity as many families, sequestered at home, found themselves spending much more time together. To support families and improve the
Autor:
Thomas S. Redick, Zach Shipstead, Jessie D. Martin, Michael F. Bunting, Randall W. Engle, Tyler L. Harrison
Publikováno v:
Journal of Experimental Psychology: Learning, Memory, and Cognition. 46:140-154
This study uses a novel framework based on work by Shipstead, Harrison, and Engle (2016) that includes measures of both working memory capacity and fluid intelligence in an attempt to better understand the processes that influence successful reading
Autor:
Hank Huang, Subramanian Chidambaram, Fengming He, Ana M. Villanueva, Karthik Ramani, Xun Qian, Wolfgang Stuerzlinger, Thomas S. Redick
Publikováno v:
Conference on Designing Interactive Systems
Augmented reality (AR) is an efficient form of delivering spatial information and has great potential for training workers. However, AR is still not widely used for such scenarios due to the technical skills and expertise required to create interacti
Autor:
Elizabeth A. Wiemers, Thomas S. Redick
Publikováno v:
Conscious Cogn
Go/no-go tasks are widely used in psychology as measures of inhibition, mind-wandering, and impulsivity, but relatively little research has explored the impact that task manipulations have on task performance and measurement of the intended psycholog
Autor:
Thomas S. Redick, Sean B. Webster
Publikováno v:
Frontiers in Human Neuroscience, Vol 8 (2014)
Numerous research studies have been conducted on the use of videogames as tools to improve one’s cognitive abilities. While meta-analyses and qualitative reviews have provided evidence that some aspects of cognition such as spatial imagery are modi
Externí odkaz:
https://doaj.org/article/eea515a2f1594419bd24ec4f1726e50b
Publikováno v:
CHI
Augmented Reality (AR) has become a valuable tool for education and training processes. Meanwhile, cloud-based technologies can foster collaboration and other interaction modalities to enhance learning. We combine the cloud capabilities with AR techn