Zobrazeno 1 - 10
of 23
pro vyhledávání: '"Thomas Leclercq"'
Autor:
Mike Friedman, Thomas Leclercq
Publikováno v:
PLoS ONE, Vol 10, Iss 3, p e0121373 (2015)
While mental associations between a brand and its marketing elements are an important part of brand equity, previous research has yet to provide a sound methodology to measure the strength of these links. The following studies present the development
Externí odkaz:
https://doaj.org/article/610a9e2e131548aca332c3f5a53f7d10
Publikováno v:
Recherche et Applications en Marketing (French Edition). 38:28-61
Autor:
Thomas Leclercq
Publikováno v:
Recherche et Applications en Marketing (French Edition). 37:71-100
Résumé Offrir aux clients une expérience de qualité est devenu un enjeu critique pour les entreprises. A cette fin, les chercheurs ont mis en évidence l’opportunité d’utiliser la gamification. Cependant, et malgré la popularité grandissan
Autor:
Thomas Leclercq
Publikováno v:
Recherche et Applications en Marketing (English Edition). 37:68-98
Offering customers a high-quality experience has become critical for companies. Scholars have therefore emphasized the opportunity to use gamification. However, despite the increasing popularity of such an approach, prior studies report mixed results
Publikováno v:
Journal of Marketing Management, Vol. 36, no.5-6, p. 550-577 (2020)
While online communities may enhance firm performance, they commonly fail to retain members. To address this challenge, scholars and managers call for the use of gamification. However, despite gamification’s growing use in online communities, insig
Publikováno v:
Recherche et Applications en Marketing (English Edition). :205157072211075
Soliciting charitable giving is a day-to-day challenge for nonprofit organizations (NPOs); thus, scholars and practitioners are increasingly looking for reliable and practical segmentation variables that NPOs can use to optimize their communication t
Publikováno v:
Journal of Business Research
Journal of Business Research, Elsevier, 2021, 122, pp.256-269. ⟨10.1016/j.jbusres.2020.08.032⟩
Journal of Business Research, 2021, 122, pp.256-269. ⟨10.1016/j.jbusres.2020.08.032⟩
Journal of Business Research, Vol. 122, p. 256-269 (2021)
Journal of Business Research, Elsevier, 2021, 122, pp.256-269. ⟨10.1016/j.jbusres.2020.08.032⟩
Journal of Business Research, 2021, 122, pp.256-269. ⟨10.1016/j.jbusres.2020.08.032⟩
Journal of Business Research, Vol. 122, p. 256-269 (2021)
Rethinking the workplace experience as a means for enhancing the well-being of frontline employees (FLEs) represents a key priority for services. The well-being of frontline employees leads to improved performance and better customer service, such th
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ff3e716f1fe7d707b78aa0f90e8ed9f6
https://hal.archives-ouvertes.fr/hal-03491521
https://hal.archives-ouvertes.fr/hal-03491521
Publikováno v:
Journal of Retailing and Consumer Services, Vol. 52 (2020)
Journal of Retailing and Consumer Services
Journal of Retailing and Consumer Services, Elsevier, 2020, 52, pp.101882. ⟨10.1016/j.jretconser.2019.07.007⟩
Journal of Retailing and Consumer Services, 2020, 52, pp.101882. ⟨10.1016/j.jretconser.2019.07.007⟩
Journal of Retailing and Consumer Services
Journal of Retailing and Consumer Services, Elsevier, 2020, 52, pp.101882. ⟨10.1016/j.jretconser.2019.07.007⟩
Journal of Retailing and Consumer Services, 2020, 52, pp.101882. ⟨10.1016/j.jretconser.2019.07.007⟩
International audience; Gamification is attracting the attention of practitioners and researchers because of its power to generate experiential value for users. However, despite its wide adoption by managers, the practice is poorly conceptualized. In
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e91983b48957bf985fa9a9814441d26b
https://hdl.handle.net/2078.1/219509
https://hdl.handle.net/2078.1/219509
Publikováno v:
Technological Forecasting and Social Change. 124:320-331
This research aims at examining the impact of using a gamification interface by comparison with a classical online interface in order to personalize a product. The quality of the experience that is felt by the consumer during the personalization proc
Publikováno v:
International Journal of Electronic Commerce. 21(4):454-488
Academics and practitioners acknowledge the relevance of integrating customers in the development of new products and recommend the use of new technologies to this end. Although they play an important role, the development of online platforms is not