Zobrazeno 1 - 10
of 72
pro vyhledávání: '"Thomas Heinis"'
Autor:
Simon Hanassab, Ali Abbara, Arthur C. Yeung, Margaritis Voliotis, Krasimira Tsaneva-Atanasova, Tom W. Kelsey, Geoffrey H. Trew, Scott M. Nelson, Thomas Heinis, Waljit S. Dhillo
Publikováno v:
npj Digital Medicine, Vol 7, Iss 1, Pp 1-19 (2024)
Abstract Infertility affects 1-in-6 couples, with repeated intensive cycles of assisted reproductive technology (ART) required by many to achieve a desired live birth. In ART, typically, clinicians and laboratory staff consider patient characteristic
Externí odkaz:
https://doaj.org/article/ba37042b7d6c445f9423067108a2f6f1
Publikováno v:
Frontiers in Computer Science, Vol 4 (2022)
COVID-19 led to the temporary closure of many HCI research facilities disrupting many ongoing user studies. While some studies could easily move online, this has proven problematic for virtual reality (VR) studies. The main challenge of remote VR stu
Externí odkaz:
https://doaj.org/article/7700897a6daa417ba86084a0396aeec5
Publikováno v:
Proceedings of the ACM on Human-Computer Interaction. 6:1-27
Mutual awareness of visual attention is essential for collaborative work. In the field of collaborative virtual environments (CVE), it has been proposed to use Field-of-View (FoV) frustum visualisations as a cue to support mutual awareness during col
Autor:
Riccardo Bovo, Daniele Giunchi, Ludwig Sidenmark, Joshua Newn, Hans Gellersen, Enrico Costanza, Thomas Heinis
Publikováno v:
Bovo, R, Giunchi, D, Sidenmark, L, Newn, J, Gellersen, H, Costanza, E & Heinis, T 2023, Speech-Augmented Cone-of-Vision for Exploratory Data Analysis . in 2023 CHI Conference on Human Factors in Computing Systems . https://doi.org/10.1145/3544548.3581283
Mutual awareness of visual attention is crucial for successful collaboration. Previous research has explored various ways to represent visual attention, such as field-of-view visualizations and cursor visualizations based on eye-tracking, but these m
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ab9a203b4bbb76f5ea8534f66d1a2b09
https://pure.au.dk/ws/files/313026249/chi23b_sub5452_cam_i16.pdf
https://pure.au.dk/ws/files/313026249/chi23b_sub5452_cam_i16.pdf
Publikováno v:
Future Generation Computer Systems. 128:102-116
Funding: This work is partially supported by the EU H2020 project DARE, No. 777413; and by Google Cloud Platform research credits program. This work presents three new adaptive optimization techniques to maximize the performance of dispel4py workflow
Autor:
Eugenio Marinelli, Yiqing Yan, Virginie Magnone, Marie-Charlotte Dumargne, Pascal Barbry, Thomas Heinis, Raja Appuswamy
The surge in demand for cost-effective, durable long-term archival media, coupled with density limitations of contemporary magnetic media, has resulted in synthetic DNA emerging as a promising new alternative. Today, the limiting factor for DNA-based
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::c526f199bd8c0e6a0a4163fc0b4a6f1c
https://doi.org/10.1101/2022.10.06.511077
https://doi.org/10.1101/2022.10.06.511077
Autor:
Margaritis Voliotis, Simon Hanassab, Ali Abbara, Thomas Heinis, Waljit S. Dhillo, Krasimira Tsaneva-Atanasova
Understanding the human hypothalamic-pituitary-gonadal (HPG) axis presents a major challenge for medical science. Dysregulation of the HPG axis is linked to infertility and a thorough understanding of its dynamic behaviour is necessary to both aid di
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a6a0fda25776d3ad280eb6906c049365
http://hdl.handle.net/10044/1/100288
http://hdl.handle.net/10044/1/100288
Publikováno v:
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
Publikováno v:
Collective Dynamics; Vol 6 (2021); 1-17
Visualising crowds is a key pedestrian dynamics topic, with significant research efforts aiming to improve the current state-of-the-art. Sophisticated visualisation methods are a standard for modern commercial models, and can improve crowd management
Autor:
Stuart James, Daniele Giunchi, Thomas Heinis, Anthony Steed, Alastair Shipman, Fotis Liarokapis, Riccardo Bovo, Panayiotis Charalambous
Publikováno v:
Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology.
Crowd simulation algorithms play an essential role in populating Virtual Reality (VR) environments with multiple autonomous humanoid agents. The generation of plausible trajectories can be a significant computational cost for real-time graphics engin