Zobrazeno 1 - 10
of 18
pro vyhledávání: '"Thomas Adi Purnomo Sidhi"'
Publikováno v:
Dinamisia, Vol 5, Iss 5, Pp 1305-1317 (2021)
Pemanfaatan teknologi khususnya sistem informasi belakangan ini menjadi cukup popular di kalangan usaha kecil menengah (UKM). Sudah banyak pemanfaatan sistem informasi yang digunakan di berbagai macam UKM yang ada di Indonesia. Salah satu pemanfaatan
Externí odkaz:
https://doaj.org/article/c348c79fe59d43b0876ac24f71cf8c52
Publikováno v:
Jurnal Aspikom, Vol 4, Iss 1, Pp 156-170 (2019)
The participation of communities in disaster areas is one of the important factors of disaster management. Complexity in the disasters area affects social dynamics. The most vulnerable group in a community are women, whether the physical and psycholo
Externí odkaz:
https://doaj.org/article/34e78adf52094950b75cd1ed35cad55e
Publikováno v:
Jurnal Aspikom, Vol 3, Iss 1, Pp 1-15 (2016)
This research aims at identifying the reality of women activities in using digital media. This research was conducted at Usaha Mikro Kecil dan Menengah (UMKM) in Daerah Istimewa Yogyakarta. Using qualitative research approach to observe information a
Externí odkaz:
https://doaj.org/article/3e18d5a5c179495291e04916848e6493
Autor:
null Ayub Her Pracoyo, null Clara Hetty Primasari, null Albertus Joko Santoso, null Thomas Adi Purnomo Sidhi, null Yohanes Priadi Wibisono, null Djoko Budiyanto Setyohadi
Publikováno v:
Jurnal Buana Informatika. 14:1-10
Analisis Komparatif Respon Suara dari Algoritma Sederhana dan Algoritma Fuzzy di Saron Virtual Reality. Game virtual reality dengan konsep alat musik memerlukan respon suara yang dinamis karena musik tidak lepas dari perasaan manusia dalam memainkann
Autor:
null Patricia Meta Pudya Astari, null Clara Hetty Primasari, null Djoko Budiyanto Setyohadi, null Yohanes Priadi Wibisono, Thomas Adi Purnomo Sidhi, Mutiara Cininta
Publikováno v:
Indonesian Journal of Information Systems. 5:1-16
The rapid development of technology affects people’s lives, including education, and virtual reality is one of many digital learning media that can be useful for learning. Virtual reality allows users to interact with the environment through a virt
Autor:
Evangelions Felix Yehdeya, Clara Hetty Primasari, Thomas Adi Purnomo Sidhi, Yohanes Priadi Wibisono, Djoko Budiyanto Setyohadi, Mutiara Cininta
Publikováno v:
JIKO (Jurnal Informatika dan Komputer). 7:137
Autor:
Irfan Irfan, Clara Hetty Primasari, Thomas Adi Purnomo Sidhi, Yohanes Priadi Wibisono, Djoko Budiyanto Setyohadi, Mutiara Cininta
Publikováno v:
JIKO (Jurnal Informatika dan Komputer). 7:126
Autor:
Eric Jonathan, Clara Hetty Primasari, Thomas Adi Purnomo Sidhi, Yohanes Priadi Wibisono, Djoko Budiyanto Setyohadi, Mutiara Cininta
Publikováno v:
Journal of Intelligent Software Systems. 1:136
The increase in information technology in today's era makes the availability of Augmented Reality or Virtual Reality enabled devices, which can become a gateway to exploring various applications, increase. For the example is the virtual reality appli
Autor:
Stevanus Tetuko Kristianto, Clara Hetty Primasari, Thomas Adi Purnomo Sidhi, Yohanes Priadi Wibisono, Djoko Budiyanto Setyohadi
Publikováno v:
Journal of Intelligent Software Systems. 1:104
In creating a simulated world, it is very necessary that the environment, objects, and experiences be similar to the original conditions in the real world. Simulation can be carried out using virtual reality technology, in which environments and obje
Autor:
Ardhika Wida Pangestu, Clara Hetty Primasari, Thomas Adi Purnomo Sidhi, Yohanes Priadi Wibisono, Djoko Budiyanto Setyohadi
Publikováno v:
Journal of Intelligent Software Systems. 1:89
Gamelan is one of the traditional musical instruments in Indonesia. Gamelan is also one of the cultures that must be preserved. To preserve gamelan, one way is by combining gamelan with technology that is currently developing. The technology that is