Zobrazeno 1 - 5
of 5
pro vyhledávání: '"Thibault Blanc-Beyne"'
Publikováno v:
Machine Learning and Knowledge Discovery in Databases: Applied Data Science Track ISBN: 9783030676667
ECML/PKDD (4)
ECML/PKDD (4)
Human pose estimation is a widely studied problem in the field of computer vision that consists in regressing body joints coordinates from an image. Most state-of-the-art techniques rely on RGB or RGB-D data, but driven by an industrial use-case to p
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::3a8b7493a27fb52a755d701ab1c47dc3
https://doi.org/10.1007/978-3-030-67667-4_22
https://doi.org/10.1007/978-3-030-67667-4_22
Publikováno v:
ICIP
In this paper, we propose an approach for segmentation of challenging depth images. We first use a semi-automatic segmentation algorithm that only takes a user-defined rectangular area as an input. The quality of the segmentation is very heterogeneou
Publikováno v:
Graphical Models
Graphical Models, 2018, 99, pp.22-30. ⟨10.1016/j.gmod.2018.07.003⟩
Graphical Models, Elsevier, 2018, 99, pp.22-30. ⟨10.1016/j.gmod.2018.07.003⟩
Graphical Models, 2018, 99, pp.22-30. ⟨10.1016/j.gmod.2018.07.003⟩
Graphical Models, Elsevier, 2018, 99, pp.22-30. ⟨10.1016/j.gmod.2018.07.003⟩
International audience; This paper introduces a measure of significance on a curve skeleton of a 3D piecewise linear shape mesh, allowing the computation of both the shape's parts and their saliency. We begin by reformulating three existing pruning m
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::47112638bebed81c53cc062def27f5f9
https://inria.hal.science/hal-01840016/document
https://inria.hal.science/hal-01840016/document
Autor:
Pierre-Luc Manteaux, Marie-Paule Cani, Thibault Lejemble, Camille Schreck, Thibault Blanc-Beyne, Amélie Fondevilla, Paul G. Kry, Nicolas Durin
Publikováno v:
Motion In Games (MIG)
8th ACM SIGGRAPH Conference on Motion in Games, MIG '15
8th ACM SIGGRAPH Conference on Motion in Games, MIG '15, Nov 2015, Paris, France. pp.143-149, ⟨10.1145/2822013.2822029⟩
MIG
8th ACM SIGGRAPH Conference on Motion in Games, MIG '15
8th ACM SIGGRAPH Conference on Motion in Games, MIG '15, Nov 2015, Paris, France. pp.143-149, ⟨10.1145/2822013.2822029⟩
MIG
International audience; We present a phenomenological model for the real-time simulation of paper tearing and sound. The model uses as input rotations of the hand along with the index and thumb of left and right hands to drive the position and orient
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::51921f6825230ae186f0b5aa69db9ef8
https://hal.inria.fr/hal-01206764/document
https://hal.inria.fr/hal-01206764/document