Zobrazeno 1 - 10
of 10
pro vyhledávání: '"Tarashankar Rudra"'
Publikováno v:
Journal of Integrated Design & Process Science. 16:5-26
Exam stress is a common predicament faced by students of all age groups and cultures. If improperly managed, it can lead to insomnia, depression, suicide and many other negative health implications for students at all levels of education. However, ex
Publikováno v:
2012 IEEE International Conference on Computational Intelligence and Cybernetics (CyberneticsCom).
Aborigines are the original inhabitants of Australia. Colonisation and subsequent alienation through perpetual neglect and torture eventuated in the excessive consumption of alcohol and illegal substances in their society. To tackle this serious prob
Publikováno v:
HICSS
Exam stress is a common predicament faced by students of all age groups and cultures. Unfortunately, it has neither created much consternation in the society nor attracted much interest for serious research, perhaps due to its impulsive causal nature
Publikováno v:
DICTA
bushfires. In January 2003 it witnessed a significant natural disaster when Canberra was struck by firestorms. The Ash Wednesday fires in Victoria resulted in 75 deaths twenty years earlier. Events like these have made environmental and emergency man
Publikováno v:
TENCON 2007 - 2007 IEEE Region 10 Conference.
This paper presents the experimental results of our method of classifying emotional states of neutral and anger of male voice from artificial pidgin utterances using Support vector machine (SVM). The objective of the paper is to demonstrate that a ne
Autor:
Manolya Kavakli, Tarashankar Rudra
Publikováno v:
2006 7th International Conference on Information Technology Based Higher Education and Training.
This paper presents a novel idea of talking to a computer in a simple and reduced language capable of expressing and recognizing emotions. The language is applied to capture the emotion in speech of a game player and its corresponding emotive respons
Publikováno v:
2006 International Conference on Computing & Informatics.
This paper explores the possibility of sensing emotional states of neutral or anger from pidgin utterances using Support vector machine (SVM). The objective of the paper is to show that in speech interactive computer games, a new language called Game
Autor:
T. Bossomaier, Tarashankar Rudra
Publikováno v:
TENCON 2005 - 2005 IEEE Region 10 Conference.
This paper falls into the category of human computer interaction. Here the focus lies in injecting emotions into the non-player characters (NPC) in reaction to the emotion of the player in computer games. The idea of injecting emotion into games has
Publikováno v:
TENCON 2005 - 2005 IEEE Region 10 Conference.
In this paper we analyze a new language called game Pidgin language (GPL) for speech interactive computer games. We use two formulas namely entropy and perfect information of Information Theory to perform the analysis. We establish that GPL is an eff
Autor:
Li Manning1,2 limanning@ise.neu.edu.cn, Manolya, Kavakli1 Manolya.Kavakli@mq.edu.au, Tarashankar, Rudra1 Tarashankar.rudra@mq.edu.au
Publikováno v:
Proceedings of the International Conference on Information Management & Evaluation. 2012, p185-193. 9p. 2 Diagrams.