Zobrazeno 1 - 4
of 4
pro vyhledávání: '"Tang-Meng Wu"'
Autor:
Yee-Pay Wuang, Yenming J. Chen, Yu-Hsien Chiu, Chih-Chung Wang, Chiu-Ping Chen, Chien-Ling Huang, Tang-Meng Wu, Tsung-Han Hsieh, Wen-Hsien Ho
Publikováno v:
IEEE Access, Vol 9, Pp 153838-153849 (2021)
Visual perceptual dysfunctions were common in children with developmental delays, and have severe adverse impacts on children’s daily activities. Recent studies have shown that technologies such as virtual reality and imaging can provide a motivati
Externí odkaz:
https://doaj.org/article/447da0ded78744f3ac10ba1c94e4ef3b
Autor:
Chiu-Ping Chen, Yee-Pay Wuang, Tang-Meng Wu, Wen-Hsien Ho, Chiu Yu-Hsien, Chien Ling Huang, Chih-Chung Wang, Tsung-Han Hsieh, Yen-Ming Chen
Publikováno v:
IEEE Access, Vol 9, Pp 153838-153849 (2021)
Visual perceptual dysfunctions were common in children with developmental delays, and have severe adverse impacts on children’s daily activities. Recent studies have shown that technologies such as virtual reality and imaging can provide a motivati
Autor:
Wen Hsien Ho, Chih Chung Wang, Yu Hsien Chiu, Chiu Ping Chen, Tang Meng Wu, Chien Ling Huang, Yee Pay Wuang, Yenming J. Chen
Publikováno v:
Computers & Education. 124:27-36
The main purpose of this study was to develop and evaluate a Game-Based Auxiliary Training System (GBATS) in special education for improving visual perceptual dysfunction in children with developmental disabilities. The GBATS application program was
Autor:
Hsien Cheng Lin, Chien Ling Huang, Yee Pay Wuang, Wen Hsien Ho, Chiu Ping Chen, Yu Hsien Chiu, Yenming J. Chen, Chih Chung Wang, Tang Meng Wu
Publikováno v:
International Journal of Medical Informatics. 107:76-87
This study developed an interactive computer game-based visual perception learning system for special education children with developmental delay. To investigate whether perceived interactivity affects continued use of the system, this study develope