Zobrazeno 1 - 10
of 66
pro vyhledávání: '"Takashi Miyaki"'
Publikováno v:
Proceedings of the ACM on Human-Computer Interaction. 5:1-24
Conversational agents are widely used in many situations, especially for speech tutoring. However, their contents and functions are often pre-defined and not customizable for people without technical backgrounds, thus significantly limiting their fle
Autor:
Chiara Rossitto, Yoshio Ishiguro, Takashi Miyaki, Jun Rekimoto, Asreen Rostami, Jakob Tholander
Publikováno v:
CHI
This paper illustrates design work carried out to develop an interactive theater performance. HCI has started to address the challenges of designing interactive performances, as both audience and performers’ experiences are considered and a variety
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::8e2244e9469168c8916db3eea8914023
http://urn.kb.se/resolve?urn=urn:nbn:se:ri:diva-56498
http://urn.kb.se/resolve?urn=urn:nbn:se:ri:diva-56498
Publikováno v:
CHI
Learning to speak in foreign languages is hard. Speech shadowing has been rising as a proven way to practice speaking, which asks a learner to listen and repeat a native speech template as simultaneously as possible. However, shadowing can be hard to
Publikováno v:
ACM Transactions on Computer-Human Interaction. 25:1-36
The human body has unique electrical characteristics. These characteristics have been investigated in various studies in human-computer interaction (HCI) and related research fields. Such studies include applications for using the body as a conductiv
Publikováno v:
SIGGRAPH Posters
We propose a potential fluid-measurement technology aimed at supporting biomechanics research of water sports using fluid simulation and motion analysis. Cellulose nanofibers introduced into the water as tracer particles to visualize the movement of
Publikováno v:
PerDis
Understanding water flow around a swimmer is key to reducing the water resistance when swimming and improving propulsive force, since swimmers who produce less turbulent flows around their bodies can, for example, swim faster. However, existing water
Publikováno v:
CHI Extended Abstracts
VR
VR
Bouldering is an urban form of rock climbing that requires precise and complex movement. Similarly to other sports, the simplest way to learn bouldering skill is to mimic professional's motion. However, ordinary beginner boulders cannot learn to coac
Publikováno v:
CHI Extended Abstracts
The development of personal fabrication technologies has enabled end users to model and prototype desired objects. 3D printing technologies have eased our access to solid models, however, it is still a challenge to develop thin fibers rapidly at pers
Publikováno v:
CHIuXiD
Water flow is strongly related to swimming speed; thus, technologies for measuring the three-dimensional movement of water are highly desired in the water sports industry. However, existing fluid measurement methods are not suitable for use with huma
Publikováno v:
CHIuXiD
Understanding the correct self-posture is known to improve the performance of motor skills in sports, dance, ballet, walking, and running. However, it is difficult to understand the accurate self-posture and move one's body as intended for imitation