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pro vyhledávání: '"Taichi Ishitobi"'
Publikováno v:
ICAART (2)
In a two-person perfect-information game, Conspiracy Number Search (CNS) was invented as a possible search algorithm but did not find much success. However, we believe that the conspiracy number, which is the core of CNS, has not been used to its ful
Publikováno v:
Scopus-Elsevier
ICAART (2)
ICAART (2)
Research in two-player perfect information games have been one of the focus of computer-game related studies in the domain of artificial intelligence. However, focus on an effective search program is insufficient to give the âtasteâ of actu
Autor:
Hiroyuki Iida, Takeo Nakagawa, Atsushi Hasegawa, Toshihisa Okaneya, Apimuk Muangkasem, Shogo Sone, Taichi Ishitobi
Publikováno v:
The Journal of the Society for Art and Science. 12:132-142
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783319279916
ACG
ACG
In this paper, DeepPN is introduced. It is a modified version of PN-search. It introduces a procedure to solve the seesaw effect. DeepPN employs two important values associated with each node, viz. the usual proof number and a deep value. The deep va
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::f3caa5fdf81771b86cf19746df32a1f6
https://doi.org/10.1007/978-3-319-27992-3_17
https://doi.org/10.1007/978-3-319-27992-3_17
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783319279466
ICAART (Revised Selected Papers)
ICAART (Revised Selected Papers)
Research in two-player perfect information games has been one of the focuses of computer-game related studies in the domain of artificial intelligence. However, focus on an effective search program is insufficient to give the “taste” of actual en
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::1b38c79420357fff86a829a2c89cf4f0
https://doi.org/10.1007/978-3-319-27947-3_6
https://doi.org/10.1007/978-3-319-27947-3_6