Zobrazeno 1 - 10
of 31
pro vyhledávání: '"Table interactive"'
Publikováno v:
HAL
National audience; Dans de nombreux domaines, dans un monde évoluant rapidement, la formation et l'appropriation des futures conditions de travail sont essentielles. Dans ce but, cet article propose un simulateur sur table interactive munie de la te
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::7617b2544cb60fa513ccc7c14b84a073
https://hal.archives-ouvertes.fr/hal-03229601/file/GISEH2020_paper_44_lebrun.pdf
https://hal.archives-ouvertes.fr/hal-03229601/file/GISEH2020_paper_44_lebrun.pdf
Tangible interfaces and dual reality for collaborative problems solving around distributed tabletops
Autor:
Merrad, Walid
Publikováno v:
Human-Computer Interaction [cs.HC]. Université Polytechnique Hauts-de-France, 2020. English. ⟨NNT : 2020UPHF0010⟩
In everyday life, new interactions are gradually replacing the standard computer keyboardand mouse, by using the human body gestures (hands, fingers, head, etc.) as alternativesof interactions on surfaces and in-air. Another type of interaction resid
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______212::ccef5b12c21fb83550761eb7b0f3e453
https://tel.archives-ouvertes.fr/tel-03171945
https://tel.archives-ouvertes.fr/tel-03171945
Autor:
Sophie Lepreux, Julian Alvarez, Clémentine Havrez, Yoann Lebrun, Pierrette Ethuin, christophe kolski
Publikováno v:
Proceedings of the 16th Ergo'IA "Ergonomie Et Informatique Avancée"
Ergo'IA '18, Proceedings of the 16th Ergo'IA "Ergonomie Et Informatique Avancée" Conference
Ergo'IA '18, Proceedings of the 16th Ergo'IA "Ergonomie Et Informatique Avancée" Conference, Oct 2018, Bidart, France
HAL
Ergo'IA '18, Proceedings of the 16th Ergo'IA "Ergonomie Et Informatique Avancée" Conference
Ergo'IA '18, Proceedings of the 16th Ergo'IA "Ergonomie Et Informatique Avancée" Conference, Oct 2018, Bidart, France
HAL
National audience; In the field of microbiology training, in which contaminated products must be handled and recycled, there are new needs in order to reduce risks and costs. New advances in Tangible interaction and serious game domains can provide s
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::7e61a48a621c523e7277fb6fd4c678ea
https://hal-uphf.archives-ouvertes.fr/hal-03474619
https://hal-uphf.archives-ouvertes.fr/hal-03474619
Autor:
Lepreux, Sophie, Castet, Julien, Couture, Nadine, Dubois, Emmanuel, Kolski, Christophe, Kubicki, Sébastien, Maquil, Valérie, Riviere, Guillaume
Publikováno v:
Journal d'Interaction Personne-Système
Journal d'Interaction Personne-Système, Association Francophone d'Interaction Homme-Machine (AFIHM), 2016, Volume 5, Number 1 (1), pp.1-21
Journal d'Interaction Personne-Système, Association Francophone d'Interaction Homme-Machine (AFIHM), 2016, Volume 5, Number 1 (1), pp.1-21. ⟨10.46298/jips.2182⟩
Journal d'Interaction Personne-Système, Association Francophone d'Interaction Homme-Machine (AFIHM), 2016, Volume 5, Number 1 (1), pp.1-21
Journal d'Interaction Personne-Système, Association Francophone d'Interaction Homme-Machine (AFIHM), 2016, Volume 5, Number 1 (1), pp.1-21. ⟨10.46298/jips.2182⟩
In recent years, tangible user interfaces, which imply interactions performed with one or several objects, gain more and more interest in research in Human-Computer Interaction (HCI). The tangible object represents a subject or an action. It acts on
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::9f6539250ad84f35ac74cf72eb6157ca
https://hal.archives-ouvertes.fr/hal-01386653/document
https://hal.archives-ouvertes.fr/hal-01386653/document
Autor:
Bouabid, Amira
Publikováno v:
Interface homme-machine [cs.HC]. Université de Valenciennes et du Hainaut-Cambresis, 2018. Français. ⟨NNT : 2018VALE0004⟩
This thesis contributes to the Human-Computer Interaction domain. It aims to focus on collaborative remote capabilities of interactive tabletops with tangible interaction. Co-located collaboration on interactive tabletops has been dealt with in sever
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______212::fd2f7b30fa4d7101369e54ee5686ca3d
https://tel.archives-ouvertes.fr/tel-02878737
https://tel.archives-ouvertes.fr/tel-02878737
Autor:
Bouabid, Amira
Publikováno v:
Interface homme-machine [cs.HC]. Université de Valenciennes et du Hainaut-Cambresis, 2018. Français. ⟨NNT : 2018VALE0004⟩
This thesis contributes to the Human-Computer Interaction domain. It aims to focus on collaborative remote capabilities of interactive tabletops with tangible interaction. Co-located collaboration on interactive tabletops has been dealt with in sever
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2592::fd2f7b30fa4d7101369e54ee5686ca3d
https://tel.archives-ouvertes.fr/tel-02878737
https://tel.archives-ouvertes.fr/tel-02878737
Autor:
Merrad, Walid
Publikováno v:
Doctoral Colloquium
Doctoral Colloquium, Saarland University, Jul 2018, Saarbrücken, Germany
Human-Computer Interaction [cs.HC]. Université Polytechnique Hauts-de-France, 2020. English. ⟨NNT : 2020UPHF0010⟩
Doctoral Colloquium, Saarland University, Jul 2018, Saarbrücken, Germany
Human-Computer Interaction [cs.HC]. Université Polytechnique Hauts-de-France, 2020. English. ⟨NNT : 2020UPHF0010⟩
In everyday life, new interactions are gradually replacing the standard computer keyboardand mouse, by using the human body gestures (hands, fingers, head, etc.) as alternativesof interactions on surfaces and in-air. Another type of interaction resid
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::c0ffdc1cc06474075b8a706bc79a0233
https://uphf.hal.science/hal-03392107
https://uphf.hal.science/hal-03392107
Autor:
Lepreux, Sophie, Castet, Julien, Couture, Nadine, Dubois, Emmanuel, Kolski, Christophe, Kubicki, Sebastien, Maquil, Valérie, Riviere, Guillaume
Publikováno v:
Journal d'Interaction Personne-Système
Journal d'Interaction Personne-Système, Association Francophone d'Interaction Homme-Machine (AFIHM), 2017, 5 (1), pp.23-59. ⟨10.46298/jips.3902⟩
Journal d'Interaction Personne-Système, Association Francophone d'Interaction Homme-Machine (AFIHM), 2017, Volume 5, Number 1 (1), pp.23-59
Journal d'Interaction Personne-Système, Association Francophone d'Interaction Homme-Machine (AFIHM), 2017, 5 (1), pp.23-59. ⟨10.46298/jips.3902⟩
Journal d'Interaction Personne-Système, Association Francophone d'Interaction Homme-Machine (AFIHM), 2017, Volume 5, Number 1 (1), pp.23-59
Since many years, the Human-Computer Interaction community is interested in the tangible user interfaces (TUI). A part of these TUI focuses on the interaction performed with one or several objects. The domain is in extension by the development of con
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::c1f541b209f5d2b4a85e408aa33f8055
https://hal.archives-ouvertes.fr/hal-01578894/document
https://hal.archives-ouvertes.fr/hal-01578894/document
Autor:
Kubicki, Sébastien, Querrec, Ronan
Publikováno v:
IHM-2017
29ème conférence francophone sur l'Interaction Homme-Machine
29ème conférence francophone sur l'Interaction Homme-Machine, Aug 2017, Poitiers, France. 2 p
29ème conférence francophone sur l'Interaction Homme-Machine
29ème conférence francophone sur l'Interaction Homme-Machine, Aug 2017, Poitiers, France. 2 p
International audience; Based on the holographic “chess game” shown in Starwars Epi- sode IV, we propose a demonstration that raises and addresses new HCI research issues according to the use of virtual reality helmets and Tangible Interactive Ta
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2592::2d335103328c4c892ef92cc14ea88590
https://hal.archives-ouvertes.fr/hal-01577676
https://hal.archives-ouvertes.fr/hal-01577676
Autor:
Kubicki, Sébastien, Querrec, Ronan
Publikováno v:
IHM-2017
29ème conférence francophone sur l'Interaction Homme-Machine
29ème conférence francophone sur l'Interaction Homme-Machine, Aug 2017, Poitiers, France. 2 p
29ème conférence francophone sur l'Interaction Homme-Machine
29ème conférence francophone sur l'Interaction Homme-Machine, Aug 2017, Poitiers, France. 2 p
Based on the holographic “chess game” shown in Starwars Epi- sode IV, we propose a demonstration that raises and addresses new HCI research issues according to the use of virtual reality helmets and Tangible Interactive Tabletops.
En nous ba
En nous ba
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::2d335103328c4c892ef92cc14ea88590
https://hal.archives-ouvertes.fr/hal-01577676
https://hal.archives-ouvertes.fr/hal-01577676