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pro vyhledávání: '"T. Slingerland"'
Autor:
Alan Jay Smith, Nathan T. Slingerland
Publikováno v:
Microprocessors and Microsystems. 29:225-246
The last decade has seen the integration of audio, video, and 3D graphics into traditional workloads as well as the emergence of new workloads dominated by the processing of data representing such information. Initially, these emerging workloads were
Autor:
Alan Jay Smith, Nathan T. Slingerland
Publikováno v:
IEEE Transactions on Computers. 51:1317-1332
Many microprocessor instruction sets include instructions for accelerating multimedia applications such as DVD playback, speech recognition, and 3D graphics. Despite general agreement on the need to support this emerging workload, there are considera
Autor:
Nathan T. Slingerland, Alan Jay Smith
Publikováno v:
Multimedia Systems. 8:315-327
The last decade has seen the integration of audio, video, and 3D graphics into existing workloads as well as the emergence of new workloads dominated by the processing of these forms of media. Unfortunately, widely accepted benchmarks which capture t
Autor:
S. H. Hosper, H. Buiteveld, T. Buijsse, G. Butijn, R. Van Der Hut, T. Slingerland, E. H. R. R. Lammens, E. Blaakman, W. Dekker
Publikováno v:
SIL Proceedings, 1922-2010. 26:512-516
Autor:
Nathan T. Slingerland, Alan Jay Smith
Publikováno v:
ICS
The caching behavior of multimedia applications has been described as having high instruction reference locality within small loops, very large working sets, and poor data cache performance due to non-locality of data references. Despite this, there
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