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Computers, Chess, and Cognition presents an excellent up-to-date description of developments in computer chess, a rapidly advancing area in artificial intelligence research. This book is intended for an upper undergraduate and above level audience in
Autor:
T. Anthony Marsland, Zhonghua Yang
Publikováno v:
ACM SIGOPS Operating Systems Review. 27:55-74
Autor:
T. Anthony Marsland, Chun Ye
Publikováno v:
ICGA Journal. 15:55-66
Several heuristics have been developed to reduce the effort needed to select a move in chess. Some of them dynamically change the order in which moves are considered during the search, others assess the opponent’s threats by making a null move. The
Publikováno v:
ICGA Journal. 14:153-161
Autor:
T. Anthony Marsland
Publikováno v:
ICGA Journal. 13:15-19
Autor:
T. Anthony Marsland, Yngvi Björnsson
Publikováno v:
Computers and Games ISBN: 9783540657668
Computers and Games
Computers and Games
The efficiency of the αβ-algorithm as a minimax search procedure can be attributed to its effective pruning at so called cut-nodes; ideally only one move is examined there to establish the minimax value. This paper explores the benefits of investin
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::a0aa91979672e89285d0a273a920e012
https://doi.org/10.1007/3-540-48957-6_2
https://doi.org/10.1007/3-540-48957-6_2
Publikováno v:
Computers, Chess, and Cognition
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::319c6a0c619424c7c237cb77a1a9085f
https://doi.org/10.1007/978-1-4613-9080-0
https://doi.org/10.1007/978-1-4613-9080-0
Autor:
T. Anthony Marsland
Publikováno v:
ICGA Journal. 15:228-229
Autor:
T. Anthony Marsland
Publikováno v:
ICGA Journal. 20:281-281
Autor:
T. Anthony Marsland
Publikováno v:
ICGA Journal. 15:232-232