Zobrazeno 1 - 10
of 102
pro vyhledávání: '"Supeno Mardi Susiki Nugroho"'
Publikováno v:
IEEE Access, Vol 12, Pp 169977-169987 (2024)
The steering behavior of autonomous agents in animation and games aims to form agent movement to navigate around a virtual world. Leader-following behavior is a steering behavior formed by followers who must follow their leader while the leader guide
Externí odkaz:
https://doaj.org/article/0221828c49ab485a85b72b56bc780287
Publikováno v:
IJAIN (International Journal of Advances in Intelligent Informatics), Vol 9, Iss 1, Pp 1-14 (2023)
Person re-identification is one of the problems in the computer vision field that aims to retrieve similar human images in some image collections (or galleries). It is very useful for people searching or tracking in a closed environment (like a mall
Externí odkaz:
https://doaj.org/article/112832ff42d1411f88d720ff242d6904
Publikováno v:
IEEE Access, Vol 10, Pp 102195-102209 (2022)
This paper investigated targeted dropout regularization for improving convolutional neural network classifier performance on cross-modality person re-identification problems. The dropout regularization is carefully applied on specific layers (targete
Externí odkaz:
https://doaj.org/article/3acc72ea7df249aeb2af04d01b90d398
Autor:
Yunifa Miftachul Arif, Duvan Deswantara Putra, Dyah Wardani, Supeno Mardi Susiki Nugroho, Mochamad Hariadi
Publikováno v:
Heliyon, Vol 9, Iss 3, Pp e14267- (2023)
Tourism destinations serious game (TDSG) requires the ability to respond to players through recommendations for selecting appropriate tourist destinations for them as potential tourists. This research utilizes ambient intelligence technology to regul
Externí odkaz:
https://doaj.org/article/521c5e4a980a4ce49b9d4ffeb90b8128
Publikováno v:
IEEE Access, Vol 9, Pp 89941-89957 (2021)
In the field of tourism, serious games are a pedagogical media application that helps players develop travel knowledge and expertise based on game content. A tourism serious game requires a scenario control system to visualize an attractive travel sc
Externí odkaz:
https://doaj.org/article/fed13eee28614c57835e43a6c1b41ff9
Publikováno v:
Jurnal Teknologi Informasi dan Ilmu Komputer, Vol 8, Iss 5 (2021)
Peramalan pencemaran udara yang akurat diperlukan untuk mengurangi dampak pencemaran udara. Peramalan yang belum akurat akan berdampak kurang efektifnya tindakan yang dilakukan untuk mengantisipasi dampak pencemaran udara. Sehingga diperlukan sebuah
Externí odkaz:
https://doaj.org/article/0230d17fb6724600a0d41e1f9eba34f0
Autor:
Fachrul Kurniawan, Binti Umayah, Jihad Hammad, Supeno Mardi Susiki Nugroho, Mochammad Hariadi
Publikováno v:
Knowledge Engineering and Data Science, Vol 1, Iss 1, Pp 20-25 (2017)
Transaction data is a set of recording data result in connections with sales-purchase activities at a particular company. In these recent years, transaction data have been prevalently used as research objects in means of discovering new information.
Externí odkaz:
https://doaj.org/article/6407158b3d554236b3edfb68a6ddbcaa
Publikováno v:
Jurnal Ilmiah Kursor: Menuju Solusi Teknologi Informasi, Vol 7, Iss 2 (2013)
OPTIMIZING OF BOXING AGENT BEHAVIOR USING ELITISM BASED GENETIC ALGORITHM aAnang Kukuh Adisusilo, bMochamad Hariadi, cAhmad Zaini, d Supeno Mardi Susiki Nugroho aDepartment of Information Engineering, Faculty of Engineering, University of Wijaya Kusu
Externí odkaz:
https://doaj.org/article/0056ea7de016495b867450104402c546
Publikováno v:
Jurnal Ilmiah Kursor: Menuju Solusi Teknologi Informasi, Vol 6, Iss 1 (2011)
Nowadays, the proliferation of game technology especially in intelligent human-like NPCs (Non-Player Characters) leads to more adaptive behavior of NPCs maneuvers. Providing smoother behaviors require comprehensive rules base which can respond to pla
Externí odkaz:
https://doaj.org/article/72884936b88547a18e38c587bfd0f3a5
Publikováno v:
Bulletin of Electrical Engineering and Informatics. 11:2717-2726
Nowadays, the emergence of artificial intelligent (AI) technology for games has been advancely developed. A serious game is a technology employing AI to create a virtual environment in a serious gamification strategy. This research describes AI based