Zobrazeno 1 - 10
of 20
pro vyhledávání: '"Sungwook Youn"'
Publikováno v:
IISA
In this paper, we propose a hybrid NR video quality metric with decodable payload. Although NR video quality metric has a strong need from the industry, developing these metrics has been a challenging task. Recently, hybrid models that use both proce
Publikováno v:
IISA
In this paper, we propose a hybrid no-reference video quality measurement method for H.264. Although there is a strong need from the industry for no-reference models that don't require reference signals, developing reliable no-reference models for pe
Publikováno v:
Displays. 52:21-29
As 3D imaging and display technologies have advanced, several 3D video formats have been developed and different kinds of 3D displays have been made available in the market. There have been efforts to standardize the signaling and data format for 3D
Autor:
Sunghun Jung, Sungwook Youn
Publikováno v:
Journal of the Korea Convergence Society. 8:31-40
환경 친화적인 개인 이동수단의 부상은 세계적인 추세이며, 국내최초 IT 융합 전기스케이트보드인 유스 보드가 트렌드를 선도하기위해 개발되었다. 유스보드는 블루투스 v4.0 통신을 통해
Publikováno v:
Multimedia Tools and Applications. 76:21423-21450
Paper checks may have complex background features including fine lines and patterns, which make forgery more difficult. Also, halftoning techniques are used to produce continuous tones and to prevent copies with void pantograph features. When these k
Publikováno v:
Neurocomputing. 156:22-32
In this paper, we propose a fast and efficient algorithm to classify multi-national banknote images using size information and multi-template correlation matching. Since different banknotes have different sizes, this information was considered to be
Publikováno v:
Journal of Broadcast Engineering. 18:416-424
Recently, efforts have been made to develop international standards related to 3DTV quality assessment underway in International Telecommunication Union and Video Quality Experts Group. Unlike conventional 2D displays, there are several types of 3D d
Publikováno v:
TEMU
In this paper, we investigate the applicability of existing objective perceptual video quality measurement methods, which were developed for 2D video, to measure the perceptual quality of 3D video programs. We tested two methods: a reduced-reference