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pro vyhledávání: '"Sue Mackinnon"'
Autor:
Rachel Eardley, Sue Mackinnon, Emma L. Tonkin, Ewan Soubutts, Amid Ayobi, Jess Linington, Gregory J. L. Tourte, Zoe Banks Gross, David J. Bailey, Russell Knights, Rachael Gooberman-Hill, Ian Craddock, Aisling Ann O'Kane
Publikováno v:
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies. 6:1-23
We present a case study that informs the creation of a 'companion guide' providing transparency to potential non-expert users of a ubiquitous machine learning (ML) platform during the initial onboarding. Ubiquitous platforms (e.g., smart home systems
Autor:
Aisling Ann O'Kane, Zoe Banks Gross, Rachael Gooberman-Hill, Ewan Soubutts, Annali Grimes, Amid Ayobi, Sue Mackinnon, Rachel Eardley
Publikováno v:
Conference on Designing Interactive Systems
Ayobi, A, Grimes, A, Mackinnon, S, Soubutts, E, Eardley, R, Banks-Gross, Z, Gooberman-Hill, R J S & O'Kane, A A 2021, Designing Visual Cards for Digital Mental Health Research with Ethnic Minorities . in DIS 2021-Proceedings of the 2021 ACM Designing Interactive Systems Conference : Nowhere and Everywhere . DIS 2021-Proceedings of the 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere, Association for Computing Machinery (ACM), New York, NY, United States, pp. 942-954, Designing Interactive Systems (DIS '21), 28/06/21 . https://doi.org/10.1145/3461778.3462085
Ayobi, A, Grimes, A, Mackinnon, S, Soubutts, E, Eardley, R, Banks-Gross, Z, Gooberman-Hill, R J S & O'Kane, A A 2021, Designing Visual Cards for Digital Mental Health Research with Ethnic Minorities . in DIS 2021-Proceedings of the 2021 ACM Designing Interactive Systems Conference : Nowhere and Everywhere . DIS 2021-Proceedings of the 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere, Association for Computing Machinery (ACM), New York, NY, United States, pp. 942-954, Designing Interactive Systems (DIS '21), 28/06/21 . https://doi.org/10.1145/3461778.3462085
Gaining an understanding of people’s diverse mental health needs is essential for informing the design of inclusive mental health technologies. However, conversations about mental health experiences can be challenging for both researchers and parti