Zobrazeno 1 - 10
of 997
pro vyhledávání: '"Substance Painter"'
Autor:
Potter, Rich1 (AUTHOR) richard.potter@gu.se, Rönnlund, Robin2 (AUTHOR), Wallensten, Jenny2 (AUTHOR)
Publikováno v:
Heritage Science. 10/25/2023, Vol. 11 Issue 1, p1-22. 22p.
Publikováno v:
Heritage Science, Vol 11, Iss 1, Pp 1-22 (2023)
Abstract This paper explores the effectiveness in the use of texture painting software packages, which are more commonly used in the film and game industries, as a method for detecting and recording carvings on non-planar surfaces. This new approach
Externí odkaz:
https://doaj.org/article/43fc6220fa8942388a23ae9f7979c7f9
Для того чтобы объекты игры выглядели наиболее красочно и привлекали внимание пользователей необходимо накладывать на них текстуры. Дл
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______3992::231bc8a0c9779883a7bc2b23887bd109
https://elib.belstu.by/handle/123456789/52848
https://elib.belstu.by/handle/123456789/52848
This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Unity, Substance Painter, and Maya. The first half of the book lays out the basics of using Maya and Sub
Description: This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics
Autor:
Stuparić, Martina
Teksturiranje je naziv za proces dodavanja informacija kako bi se dobila jedinstvena karakterna posebnost modela, drugim riječima to je primjenjivanje 2D slike, teksture, na površinu 3D modela. Tradicionalni tijek rada stvaranja tekstura zamijenio
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______3702::6ab1236236e8c9f99e5a57519800a9e8
https://repozitorij.unin.hr/islandora/object/unin:2033/datastream/PDF
https://repozitorij.unin.hr/islandora/object/unin:2033/datastream/PDF
Kniha
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