Zobrazeno 1 - 10
of 20
pro vyhledávání: '"Stephen T. Slota"'
Autor:
Kevin Ballestrini, Stephen T. Slota
Publikováno v:
Teaching Classics With Technology.
Autor:
Stephen T. Slota, Michael Young
Stories are the mechanism through which humans construct reality and make sense of the world around them. Yet, literature on the effects of narrative in game-based and other learning environments is quite variable, and the relevance of narrative to t
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::238e4bfd06fc19b4c3bc1e5f4a9c0080
https://doi.org/10.4018/978-1-5225-0513-6.ch014
https://doi.org/10.4018/978-1-5225-0513-6.ch014
Publikováno v:
Review of Educational Research. 82:296-299
In large measure the authors agree with Tobias and Fletcher’s (2012) comments stating that clearer operational definitions of game features are needed to enable research on games and learning. The authors cannot accept that games are a subset of si
Autor:
Gerard Jalette, Andrew B. Cutter, Michael Young, Matthew Tran, Mariya Yukhymenko, Benedict Lai, Stephen T. Slota, Zeus Simeoni, Greg Mullin
Publikováno v:
Review of Educational Research. 82:61-89
Do video games show demonstrable relationships to academic achievement gains when used to support the K-12 curriculum? In a review of literature, we identified 300+ articles whose descriptions related to video games and academic achievement. We found
Stories are the mechanism through which humans construct reality and make sense of the world around them. However, research on the positive effects of narrative in formal and informal learning environments is quite variable, and the relevance of narr
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::de118a9f47fef72413f1f927a9cd3847
https://doi.org/10.1016/b978-0-12-801462-2.00010-2
https://doi.org/10.1016/b978-0-12-801462-2.00010-2
Autor:
Mario Barajas, Erin L. Beatty, Katharina-Marie Behr, Jorge A. Blanco-Herrera, Fran C. Blumberg, Nicholas D. Bowman, Beomkyu Choi, Michael Cook, David H. Cropley, Christopher J. Ferguson, Frédérique Frossard, Alexander I. Games, Douglas A. Gentile, Garo P. Green, Christopher L. Groves, Karla R. Hamlen, Richard Huskey, Linda A. Jackson, James C. Kaufman, Yoon J. Kim, Rachel Kowert, Ann M. Lewis, Casey O’Donnell, Valerie J. Shute, Stephen T. Slota, Grant Tavinor, Roger Travis, Anna Trifonova, Oshin Vartanian, Thomas B. Ward, René Weber, Michael F. Young
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::a61eedbcb651af0c6b1aa654fb6c83c2
https://doi.org/10.1016/b978-0-12-801462-2.09990-2
https://doi.org/10.1016/b978-0-12-801462-2.09990-2
Autor:
Michael Young, Stephen T. Slota
From Space Invaders to Call of Duty, from Super Mario Bros. to Grand Theft Auto, video games have come a long way since the early 1970s. Still, educators continue to struggle to identify the beneficial properties of games that might engage and motiva
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::83e208524d3de5c784a8167704776b94
https://europepmc.org/articles/PMC4477550/
https://europepmc.org/articles/PMC4477550/
Autor:
Petrovic, Ivana, Petrovic, Andrej
Publikováno v:
Greece & Rome; Apr2020, Vol. 67 Issue 1, p123-137, 15p
Autor:
SLOTA, STEPHEN T.1 stephen.slota@uconn.edu, YOUNG, MICHAEL F.2
Publikováno v:
Journal of Graduate Medical Education. 2014, Vol. 6 Issue 4, p628-630. 3p.
Publikováno v:
Review of Educational Research; Sep2012, Vol. 82 Issue 3, p296-299, 4p