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pro vyhledávání: '"Stephen Bronack"'
Autor:
Stephen Bronack, Horace Moo-Young
Publikováno v:
2001 Annual Conference Proceedings.
Autor:
Stephen Bronack
Publikováno v:
The Journal of Continuing Higher Education. 59:113-117
An increasing number of educators are integrating immersive media into core course offerings. Virtual worlds, serious games, simulations, and augmented reality are enabling students and instructors to connect with content and with one another in nove
Autor:
Amelia W. Cheney, Stephen Bronack
Publikováno v:
International Journal of Gaming and Computer-Mediated Simulations. 3:79-85
INTRODUCTION Presence Pedagogy (P2) codifies an approach to teaching and learning designed to capitalize on social affordances of tools such as virtual worlds (Bronack et al, 2008). Based on ten years of experience teaching in immersive environments
Publikováno v:
Interactive Learning Environments. 14:219-232
Web-based technologies are the medium of choice for most universities as they move their offerings off campus and online. As we continue to move our own programs online we are challenged to consider what elements of our traditional experiences to pre
Autor:
Leonard Annetta, Stephen Bronack
In an increasingly scientific and technological world the need for a knowledgeable citizenry, individuals who understand the fundamentals of technological ideas and think critically about these issues, has never been greater. There is growing appreci
Autor:
Richard E. Riedl, Roma Angel, Stephen Bronack, Amy Cheney, John Tashner, Regis Gilman, Robert Sanders
The development of learning communities has become an acknowledged goal of educators at all levels. As education continues to move into online environments, virtual learning communities develop for several reasons, including social networking, small
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::533b9f9e321ed83cff434a4addeb59f8
https://doi.org/10.4018/978-1-60960-503-2.ch311
https://doi.org/10.4018/978-1-60960-503-2.ch311
Publikováno v:
Journal For Virtual Worlds Research. 3
Normal 0 The use of virtual world technology as a social and communications medium is increasing dramatically. Virtual world-based interview environments are emerging as a tool that qualitative researchers may consider either to supplement or to repl
Publikováno v:
International Review of Research in Open and Distributed Learning, Vol 10, Iss 3 (2009)
Autor:
John Tashner, Robert Sanders, Roma Angel, Amy Cheney, Stephen Bronack, Richard E. Riedl, Regis Gilman
The development of learning communities has become an acknowledged goal of educators at all levels. As education continues to move into online environments, virtual learning communities develop for several reasons, including social networking, small
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::9342ddb50ae07d34b46c90ab3ca4a346
https://doi.org/10.4018/978-1-59904-964-9.ch003
https://doi.org/10.4018/978-1-59904-964-9.ch003