Zobrazeno 1 - 10
of 21
pro vyhledávání: '"Stephanie Schwarz"'
Publikováno v:
Medienimpulse, Vol 61, Iss 2 (2023)
In diesem Artikel wird das Konzept der Digital Agency (en) / digitaler Handlungsmacht (de) vorgestellt. Digital Agency (DA) behandelt neben Wissen und Fertigkeiten auch die Dimensionen Selbstvertrauen und Verantwortlichkeit im Umgang mit digitalen Ar
Externí odkaz:
https://doaj.org/article/7155c8603c25478e87b2b0fbe2896271
Autor:
Esther S Kim, Laura Laird, Carlee Wilson, Till Bieg, Philip Mildner, Sebastian Möller, Raimund Schatz, Stephanie Schwarz, Robert Spang, Jan-Niklas Voigt-Antons, Elizabeth Rochon
Publikováno v:
JMIR Research Protocols, Vol 10, Iss 7, p e30621 (2021)
BackgroundMobile app–based therapies are increasingly being employed by speech-language pathologists in the rehabilitation of people with aphasia as adjuncts or substitutes for traditional in-person therapy approaches. These apps can increase the i
Externí odkaz:
https://doaj.org/article/302d075156244a7aa9ab9f7b4c046fd4
Autor:
Stephanie Schwarz
Publikováno v:
o-bib. Das offene Bibliotheksjournal, Vol 8, Iss 2 (2021)
Die Universitäts- und Stadtbibliothek Köln stellt im Zuge der Coronapandemie und der dadurch beschleunigten Digitalisierungsprozesse ihr universitätsinternes Präsenzschulungsangebot zum Regelwerk RDA auf ein digitales Kursangebot um. Dafür wurde
Externí odkaz:
https://doaj.org/article/90feebc0c8ac437a9d69717f2c6ee09f
Autor:
Julia Himmelsbach, Wolfgang Hochleitner, Anke Schneider, Stephanie Schwarz, David Sellitsch, Manfred Tscheligi
Publikováno v:
Persuasive Technology ISBN: 9783031309328
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::19357aff153cd25bac08c487a7f5d0b0
https://doi.org/10.1007/978-3-031-30933-5_21
https://doi.org/10.1007/978-3-031-30933-5_21
Autor:
Esther Kim, Laura Laird, Carlee Wilson, Till Bieg, Phillip Mildner, Sebastian Möller, Raimund Schatz, Stephanie Schwarz, Robert Spang, Jan-Niklas Voigt-Antons, Elizabeth Rochon
BACKGROUND Mobile application-based therapies are increasingly being employed by speech-language pathologists in the rehabilitation of people with aphasia (PwA) as an adjunct or in lieu of traditional in-person therapy approaches. These apps can incr
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::4e1ae8b4099854cbd0991994d3029de6
https://doi.org/10.2196/preprints.30621
https://doi.org/10.2196/preprints.30621
Publikováno v:
NordiCHI
Learning success in assembly training using immersive virtual reality technologies depends on multiple factors ranging from quality levels of process and technical documentation, visual 3D rendering quality, maturity of didactic concepts to individua
Autor:
Robert P. Spang, Raimund Schatz, Till Bieg, Sebastian Möller, Stephanie Schwarz, Jan-Niklas Voigt-Antons, Esther Kim, Carlee Wilson, Philip Mildner, Elizabeth Rochon, Laura Laird
Publikováno v:
JMIR Research Protocols
JMIR Research Protocols, Vol 10, Iss 7, p e30621 (2021)
JMIR Research Protocols, Vol 10, Iss 7, p e30621 (2021)
Background Mobile app–based therapies are increasingly being employed by speech-language pathologists in the rehabilitation of people with aphasia as adjuncts or substitutes for traditional in-person therapy approaches. These apps can increase the
Autor:
Jan Bobeth, Stephanie Schwarz, Beatrix Wais-Zechmann, Cornelia Gerdenitsch, Manfred Tscheligi, Julia Himmelsbach
Publikováno v:
CHI
In Human-Computer Interaction (HCI) research, awareness for the relevance of diversity of users is increasing. In this work, we analyze whether the articulated need for more diversity-sensitive research led indeed to a higher consideration of diversi
Publikováno v:
Persuasive Technology: Development of Persuasive and Behavior Change Support Systems ISBN: 9783030172862
PERSUASIVE
PERSUASIVE
Interventions in emergency situations with an aggressor are characterized by potentially high costs but no or very little direct reward for an intervening person. In such moral courage situations, the willingness to act is critical for the safety and
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::bdca6c1bdd3822713b8c6dedf24f77a1
https://doi.org/10.1007/978-3-030-17287-9_17
https://doi.org/10.1007/978-3-030-17287-9_17
Publikováno v:
QoMEX
In this paper, we evaluate the influence of different VR rendering styles on the QoE of users of a training application. To this end, we present the results of a lab-based QoE study featuring a virtual manufacturing training setting in which particip