Zobrazeno 1 - 10
of 13
pro vyhledávání: '"Stefan Podlipnig"'
Autor:
Clemens Sauerwein, Ruth Breu, Stefan Oppl, Iris Groher, Tobias Antensteiner, Stefan Podlipnig, Radu Prodan
Publikováno v:
Zeitschrift für Hochschulentwicklung, Vol 18, Iss Sonderheft Hochschullehre (2023)
Qualitativ hochwertige Programmierausbildung an Universitäten stellt aufgrund von stark steigenden Zahlen von Studierenden, knapp bemessenen Lehrebudgets und Mangel an Lehrkräften eine große Herausforderung dar. Ziel des Projekts „CodeAbility Au
Externí odkaz:
https://doaj.org/article/fbfba04036454733a6844fb682506faf
Autor:
Stefan Podlipnig, László Böszörményi
Publikováno v:
ACM Computing Surveys. 35:374-398
Web caching is an important technique to scale the Internet. One important performance factor of Web caches is the replacement strategy. Due to specific characteristics of the World Wide Web, there exist a huge number of proposals for cache replaceme
Publikováno v:
Signal Processing: Image Communication. 18:749-766
The ADMITS project (Adaptation in Distributed Multimedia IT Systems) is building an experimental distributed multimedia system for investigations into adaptation, which we consider an increasingly important tool for multimedia systems. A number of po
Autor:
Gabriel Mateescu, Andrew Rau-Chaplin, Alexey Lastovetsky, R. E. Shaw, Virendra C. Bhavsar, Paul Lu, Eric Aubanel, Sushil K. Prasad, Thomas Rauber, Akshai Aggarwal, Anthony T. Chronopoulos, Eduardo Huedo, Rubén Montero, David A. Bacigalupo, Diwakar Krishnamurthy, Stefan Podlipnig, Rob F. Van der Wijngaart, Nikos Chrisochoides, Sriram Krishnan, Weichang Du, Sanjay Ranka, Laurence T. Yang, Michael Frumkin
Publikováno v:
2011 IEEE International Symposium on Parallel and Distributed Processing Workshops and Phd Forum.
Publikováno v:
PDP
In this paper we present the implementation of a framework for accelerating training and classification of arbitrary Convolutional Neural Networks (CNNs) on the GPU. CNNs are a derivative of standard Multilayer Perceptron (MLP) neural networks optimi
Autor:
Stefan Podlipnig
Publikováno v:
MASCOTS
Ordinal time series analysis is a simple approach to the investigation of experimental data. The basic idea is to consider the order relations between the values of a time series and not the values themselves. This results in fast and robust algorith
Publikováno v:
CCGRID
The drift towards new challenges in grid computing, including the utility grid paradigm and service level agreements based on quality-of-service guarantees, implies the need for new, robust, multi-criteria scheduling algorithms that can be applied by
Publikováno v:
Nae, V, Iosup, A, Podlipnig, S, Prodan, R, Epema, D H J & Fahringer, T 2008, Efficient management of data center resources for massively multiplayer online games . in Proceedings of the ACM/IEEE Conference on High Performance Computing, SC 2008, November 15-21, 2008, Austin, Texas, USA . pp. 10 . https://doi.org/10.1145/1413370.1413381
Proceedings of the ACM/IEEE Conference on High Performance Computing, SC 2008, November 15-21, 2008, Austin, Texas, USA
Proceedings of the ACM/IEEE International Conference for High Performance Computing, Networking, Storage and Analysis (SC 2008, Austin TX, USA, November 15-21, 2008), 1-12
STARTPAGE=1;ENDPAGE=12;TITLE=Proceedings of the ACM/IEEE International Conference for High Performance Computing, Networking, Storage and Analysis (SC 2008, Austin TX, USA, November 15-21, 2008)
Proceedings of the ACM/IEEE Conference on High Performance Computing, SC 2008, November 15-21, 2008, Austin, Texas, USA
Proceedings of the ACM/IEEE International Conference for High Performance Computing, Networking, Storage and Analysis (SC 2008, Austin TX, USA, November 15-21, 2008), 1-12
STARTPAGE=1;ENDPAGE=12;TITLE=Proceedings of the ACM/IEEE International Conference for High Performance Computing, Networking, Storage and Analysis (SC 2008, Austin TX, USA, November 15-21, 2008)
Today's massively multiplayer online games (MMOGs) can include millions of concurrent players spread across the world. To keep these highly-interactive virtual environments online, a MMOG operator may need to provision tens of thousands of computing
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::d413f3d77f5539663054fee08dfac369
https://doi.org/10.1109/SC.2008.5213940
https://doi.org/10.1109/SC.2008.5213940
Autor:
Marek Wieczorek, Farrukh Nadeem, Alex Villazón, Mumtaz Siddiqui, Jun Qin, Francesco Nerieri, Rubing Duan, Thomas Fahringer, Hong-Linh Truong, Radu Prodan, Stefan Podlipnig, Jüurgen Hofer
Publikováno v:
Workflows for e-Science ISBN: 9781846285196
Workflows for e-Science, Scientific Workflows for Grids
Workflows for e-Science, Scientific Workflows for Grids
Most existing Grid application development environments provide the application developer with a nontransparent Grid. Commonly, application developers are explicitly involved in tedious tasks such as selecting software components deployed on specific
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::e233d8a171b0299370c027e0bca18065
https://doi.org/10.1007/978-1-84628-757-2_27
https://doi.org/10.1007/978-1-84628-757-2_27
Autor:
Alex Villazón, Thomas Fahringer, Francesco Nerieri, Hong-Linh Truong, Rubing Duan, Jun Qin, Marek Wieczorek, Radu Prodan, Mumtaz Siddiqui, Stefan Podlipnig
Publikováno v:
GRID
We present the ASKALON environment whose goal is to simplify the development and execution of workflow applications on the Grid. ASKALON is centered around a set of high-level services for transparent and effective Grid access, including a Scheduler