Zobrazeno 1 - 10
of 21
pro vyhledávání: '"Stefan Lietsch"'
Autor:
Odej Kao, Stefan Lietsch
This chapter introduces a personalized system for device independent and position aware communication. It combines the advantages of mobile universal messaging and location aware architectures, and supports its users by providing additional and helpf
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::4950cfcb46d71291346aebd53b255df4
https://doi.org/10.4018/978-1-59140-766-9.ch004
https://doi.org/10.4018/978-1-59140-766-9.ch004
Publikováno v:
2008 IEEE Nuclear Science Symposium Conference Record.
To accelerate image reconstruction of positron emission tomography (PET) data, we introduced an approach for parallel architectures by applying the message passing paradigm to an existing implementation of the ordered-subsets expectation-maximization
Publikováno v:
Scopus-Elsevier
In this paper we present the integration of computational steering techniques into the interactive material flow simulation d3 FACT insight. This kind of simulation differs from traditional, long running High Performance Computing (HPC) simulations s
Autor:
Paul Hermann Lensing, Stefan Lietsch
Publikováno v:
Advances in Visual Computing ISBN: 9783540896388
ISVC (1)
ISVC (1)
In this paper we introduce a novel GPU-supported JPEG image compression technique with a focus on its application for remote visualization purposes. Fast and high quality compression techniques are very important for the remote visualization of inter
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::8d57866e05892528e6126d5352763469
https://doi.org/10.1007/978-3-540-89639-5_63
https://doi.org/10.1007/978-3-540-89639-5_63
Autor:
Oliver Marquardt, Stefan Lietsch
Publikováno v:
Advances in Visual Computing ISBN: 9783540768579
ISVC (1)
ISVC (1)
In this paper we present the utilization of advanced programming techniques on current graphics hardware to improve the performance of remote rendering for interactive applications. We give an overview of existing systems in remote rendering and focu
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::c3d921a0c9ab0f0117ca02736089c036
https://doi.org/10.1007/978-3-540-76858-6_70
https://doi.org/10.1007/978-3-540-76858-6_70
Publikováno v:
Volume 2: 27th Computers and Information in Engineering Conference, Parts A and B.
In this paper we present a system that transfers the well-known computational steering paradigm to interactive and distributed Virtual Reality applications. Those are often used in areas like rapid prototyping and all kinds of vehicle simulation. The
Autor:
Odej Kao, Stefan Lietsch
Publikováno v:
Intelligence in Communication Systems ISBN: 0387291210
INTELLCOMM
INTELLCOMM
In this paper we present a new system that allows users to communicate easily and comfortably. It supports users by integrating several services such as location awareness and device independence. The user is for example not bound to one device nor m
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::d70531a842bd195ded5511c0aa6a7be2
https://doi.org/10.1007/0-387-32015-6_24
https://doi.org/10.1007/0-387-32015-6_24
Publikováno v:
Advances in Visual Computing ISBN: 9783540486282
ISVC (1)
ISVC (1)
In this paper we present our work on modularizing and distributing a VR application – the Virtual Night Drive simulator. The main focus in our work is the simulation of headlights. The realistic but still interactive visualization of those lights i
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::cd1633f4e17807b348d0a0b26d8a2fd9
https://doi.org/10.1007/11919476_35
https://doi.org/10.1007/11919476_35
Autor:
Kao, Odej, Lietsch, Stefan
Publikováno v:
Intelligence in Communication Systems; 2005, p261-270, 10p
Autor:
Priestley, Jenny
Publikováno v:
TVB Europe. Mar/Apr2021, p21-21. 1p.