Zobrazeno 1 - 10
of 320
pro vyhledávání: '"Stack register"'
Publikováno v:
Microprocessors and Microsystems. 55:26-43
In embedded systems, small code size is important due to memory constraints. One technique to achieve a small code size is reducing the instruction encoding from 32-bit to 16-bit, such as the ARM THUMB or MIPS-16 architectures. This half-size encodin
Publikováno v:
ACM Transactions on Embedded Computing Systems. 16:1-19
VLIW processors typically deliver high performance on limited budget making them ideal for a variety of communication and signal processing solutions. These processors typically need large multi-ported register files that can have side effects of inc
Publikováno v:
Microelectronics Reliability. :665-669
This paper presents an approach based on software-based fault tolerance techniques applied at low abstraction level to detect SEU faults in register files of Graphics Processing Units. SEU faults have a major influence on such architectures, especial
Publikováno v:
IEEE Transactions on Computers. 66:834-847
GPU design trends show that the register file size will continue to increase to enable even more thread level parallelism. As a result register file consumes a large fraction of the total GPU chip power. This paper explores register file data compres
Autor:
Szu-Chien Chen, Yi-Ping You
Publikováno v:
ACM Transactions on Embedded Computing Systems. 15:1-30
Graphics processing units (GPUs) are now widely used in embedded systems for manipulating computer graphics and even for general-purpose computation. However, many embedded systems have to manage highly restricted hardware resources in order to achie
Autor:
Wei-Ming Lin, Yilin Zhang
Publikováno v:
Microprocessors and Microsystems. 45:270-282
Simultaneous Multi-Threading (SMT) processors increase performance by allowing concurrent execution of multiple independent threads with sharing of key datapath components and better utilization of the resources. An SMT processor usually maintains a
Publikováno v:
IEEE Design & Test. 33:23-31
GPUs require large register files for fast context switching. This paper presents a high-density and energy-efficient approximate register file architecture based on embedded DRAM with lowered refresh rate to the low-order bits of register entries.
Publikováno v:
IEEE Transactions on Very Large Scale Integration (VLSI) Systems. 24:343-347
Register files are a key data storage unit that impacts instruction throughput for graphics processing units (GPUs). Typically, GPU register files are quite large to accommodate many concurrent threads and are implemented using the same SRAM technolo
Publikováno v:
Journal of Computer Science and Technology. 31:36-49
The key to high performance for GPU architecture lies in its massive threading capability to drive a large number of cores and enable execution overlapping among threads. However, in reality, the number of threads that can simultaneously execute is o
Publikováno v:
Microprocessors and Microsystems. 39:49-63
Energy reduction in embedded processors is a must since most embedded systems run on batteries and processor energy reduction helps increase usage time before needing a recharge. Register files are among the most power consuming parts of a processor