Zobrazeno 1 - 8
of 8
pro vyhledávání: '"Stéphane Masfrand"'
Publikováno v:
PLoS ONE, Vol 16, Iss 2, p e0247373 (2021)
More than 1.3 million people lose their lives every year in traffic accidents. Improving road safety requires designing better vehicles and investigating drivers' abilities more closely. Driving simulators are constantly being used for this purpose,
Externí odkaz:
https://doaj.org/article/71d143b4bf274700baedaab5b7542029
Autor:
Daniel Mestre, Marion Poueyo, Vincent Honnet, Clément Bougard, Stéphane Masfrand, Elise Gemonet
Publikováno v:
Transportation Research Part F: Traffic Psychology and Behaviour
Transportation Research Part F: Traffic Psychology and Behaviour, Elsevier, 2021, 78, pp.466-479. ⟨10.1016/j.trf.2021.03.001⟩
Transportation Research Part F: Traffic Psychology and Behaviour, 2021, 78, pp.466-479. ⟨10.1016/j.trf.2021.03.001⟩
Transportation Research Part F: Traffic Psychology and Behaviour, Elsevier, 2021, 78, pp.466-479. ⟨10.1016/j.trf.2021.03.001⟩
Transportation Research Part F: Traffic Psychology and Behaviour, 2021, 78, pp.466-479. ⟨10.1016/j.trf.2021.03.001⟩
International audience; Car manufacturers expect driving simulators to be reliable research and development tools. Questions arise, however, as to whether drivers’ behavior on simulators exactly matches that observed when they are driving real cars
Publikováno v:
IEEE Access, Vol 8, Pp 29099-29110 (2020)
IEEE Access
IEEE Access, IEEE, 2020, 8, pp.29099-29110. ⟨10.1109/ACCESS.2020.2972122⟩
IEEE Access, 2020, 8, pp.29099-29110. ⟨10.1109/ACCESS.2020.2972122⟩
IEEE Access
IEEE Access, IEEE, 2020, 8, pp.29099-29110. ⟨10.1109/ACCESS.2020.2972122⟩
IEEE Access, 2020, 8, pp.29099-29110. ⟨10.1109/ACCESS.2020.2972122⟩
International audience; Viewing a scene on a screen display differs greatly from viewing it in the real world. The visual information is conveyed via a flat screen at a fixed distance, and this screen distance can influence how viewers perceive depth
Publikováno v:
Computer-Aided Design
Computer-Aided Design, Elsevier, 2021, 140, pp.1-23. ⟨10.1016/j.cad.2021.103070⟩
Computer-Aided Design, 2021, 140, pp.1-23. ⟨10.1016/j.cad.2021.103070⟩
Computer-Aided Design, Elsevier, 2021, 140, pp.1-23. ⟨10.1016/j.cad.2021.103070⟩
Computer-Aided Design, 2021, 140, pp.1-23. ⟨10.1016/j.cad.2021.103070⟩
International audience; Aesthetic surface mesh modification, guided by a deforming feature line, is still a challenging task. Whereas most existing surface deformation methods work well when the new surface is stretched or isometrically deformed, in
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::128e7f8e243474cd9918411ed524ba77
https://hal.inria.fr/hal-03289858
https://hal.inria.fr/hal-03289858
Publikováno v:
PLoS ONE
PLoS ONE, Public Library of Science, 2021, 16 (2), pp.e0247373. ⟨10.1371/journal.pone.0247373⟩
PLoS ONE, Vol 16, Iss 2, p e0247373 (2021)
PLoS ONE, 2021, 16 (2), pp.e0247373. ⟨10.1371/journal.pone.0247373⟩
PLoS ONE, Public Library of Science, 2021, 16 (2), pp.e0247373. ⟨10.1371/journal.pone.0247373⟩
PLoS ONE, Vol 16, Iss 2, p e0247373 (2021)
PLoS ONE, 2021, 16 (2), pp.e0247373. ⟨10.1371/journal.pone.0247373⟩
International audience; More than 1.3 million people lose their lives every year in traffic accidents. Improving road safety requires designing better vehicles and investigating drivers' abilities more closely. Driving simulators are constantly being
Publikováno v:
Computer-Aided Design
Computer-Aided Design, 2020, 121, pp.1-15. ⟨10.1016/j.cad.2019.102803⟩
Computer-Aided Design, Elsevier, 2020, 121, pp.1-15. ⟨10.1016/j.cad.2019.102803⟩
Computer-Aided Design, 2020, 121, pp.1-15. ⟨10.1016/j.cad.2019.102803⟩
Computer-Aided Design, Elsevier, 2020, 121, pp.1-15. ⟨10.1016/j.cad.2019.102803⟩
International audience; The creation of man-made shapes can be seen as the exploration of designers’ ‘Mental Shape Space’, often supported by design reviews. To improve communication among the designers during these reviews, we introduce a new
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783319609218
This work focuses on direct and interactive modifications of CAD objects in Virtual Reality (VR). Usually, CAD software requires some skills (experience and knowledge), on its functionalities and representations, as well as on the design history of C
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::ad7963c2fb24b370b8cac47bdc657861
https://doi.org/10.1007/978-3-319-60922-5_17
https://doi.org/10.1007/978-3-319-60922-5_17
Publikováno v:
IEEE Access, Vol 8, Pp 29099-29110 (2020)
Viewing a scene on a screen display differs greatly from viewing it in the real world. The visual information is conveyed via a flat screen at a fixed distance, and this screen distance can influence how viewers perceive depth in stereograms in conve
Externí odkaz:
https://doaj.org/article/09661e32b6194032a6ee3aaf57630c1d