Zobrazeno 1 - 2
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pro vyhledávání: '"Spelsvårighetsgrad"'
Autor:
Khazanehdarloo, Aryan, Mohamed, Karim
In this study, a video game prototype was developed to research the impacts of diegetic and non-diegetic interfaces on two facets of player experience in the context of video games, game difficulty and immersion. A total of 10 participants took part
Externí odkaz:
http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-51359
Autor:
Khazanehdarloo, Aryan, Mohamed, Karim
In this study, a video game prototype was developed to research the impacts of diegetic and non-diegetic interfaces on two facets of player experience in the context of video games, game difficulty and immersion. A total of 10 participants took part
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______262::ecf5a2183de3d9012bb032e2868d01be
http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-51359
http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-51359