Zobrazeno 1 - 10
of 19
pro vyhledávání: '"Sousa, Catarina Carneiro"'
Autor:
Sousa, Catarina Carneiro de
Publikováno v:
MatLit, Vol 3, Iss 1, Pp 195-208 (2015)
Meta_Body is a participatory art project of shared construction of avatars. It is developed in a collaborative virtual environment. It is an action-research project oriented and based on artistic practice, since it is informed by the theoretical appr
Externí odkaz:
https://doaj.org/article/4420c8ace1e34891acae0c06f8bdfae5
Autor:
Sousa, Catarina Carneiro de
Propõe-se um estudo de caso sobre um conjunto obras digitais interativas desenvolvidas no contexto de Ambientes Virtuais Colaborativos Criativos — ambientes gerados digitalmente, normalmente tridimensionais, que suportam atividades colaborativas e
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2017::6026463773da2c5697cce0aff820e657
https://hdl.handle.net/10400.19/7295
https://hdl.handle.net/10400.19/7295
Tem-se verificado na última década um impulso para implementar e operacionalizar a utilização de estratégias que habitualmente associamos a jogos – como a atribuição de prémios, acumulação de pontos, e estabelecimento de tabelas de pontua
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2017::7a59baed92d4ac429ecba8b50340fe43
https://hdl.handle.net/10400.19/7116
https://hdl.handle.net/10400.19/7116
Autor:
Sousa, Catarina Carneiro de
Este estudo analisa o uso de avatares em um ambiente mediado, em particular a sua contribuição para a produção de uma corporeidade virtual. Esta investigação concentra-se na experiência de corporeidade em ambientes virtuais multiutilizador soc
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2017::f8c688129f08209f4e5d03434a807005
https://hdl.handle.net/10400.19/7115
https://hdl.handle.net/10400.19/7115
Autor:
Sousa, Catarina Carneiro de
This chapter discusses the Meta_Body participatory art project. Initiated in a collaborative virtual environment and in a “real life” art exhibition, it now continues in the metaverse creative flux. Meta_Body focuses on two aspects: first, the av
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2017::491f25c0022ece526dd111b45f2106c4
https://hdl.handle.net/10400.19/7156
https://hdl.handle.net/10400.19/7156
This article addresses and characterises creative art processes in Collaborative Virtual Environments (CVEs), examining how most art works in CVEs escape and resist taxonomic classification given their unstable and fluid nature, which is often open a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::68b4878837deed93265f75cfa73e122e
https://hdl.handle.net/10400.19/7145
https://hdl.handle.net/10400.19/7145
Autor:
Sousa, Catarina Carneiro de
Pretende-se, com este artigo, fazer uma reflexão sobre a utilização de machinimas como forma de doc- umentação de projetos artísticos levados a cabo em ambientes virtuais colaborativos em linha. Projetos artísticos realizados em ambiente virtu
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2017::1f2d734969f3673129760cfa39110e31
https://hdl.handle.net/10400.19/7143
https://hdl.handle.net/10400.19/7143
This article is a reflection on the Kromosomer project, a storytell- ing performance held in the physical world and implemented through digital, virtual and social media. The motto was the traditional Norwegian legend characters that represent “the
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::f9bf78d50831f0870e1e5b6ed56e6599
Autor:
Sousa, Catarina Carneiro de
Publikováno v:
Virtual Creativity; Jun2017, Vol. 7 Issue 1, p7-28, 22p, 2 Color Photographs