Zobrazeno 1 - 5
of 5
pro vyhledávání: '"Soeren Pirk"'
Publikováno v:
AAAI
Learning to predict scene depth from RGB inputs is a challenging task both for indoor and outdoor robot navigation. In this work we address unsupervised learning of scene depth and robot ego-motion where supervision is provided by monocular videos, a
Publikováno v:
CVPR Workshops
We present an approach which takes advantage of both structure and semantics for unsupervised monocular learning of depth and ego-motion. More specifically, we model the motion of individual objects and learn their 3D motion vector jointly with depth
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::af95b729647cb53f8f75331e36f03f44
http://arxiv.org/abs/1906.05717
http://arxiv.org/abs/1906.05717
Autor:
Olga Diamanti, Matthias Niessner, Soeren Pirk, Leonidas J. Guibas, Vignesh Ganapathi-Subramanian, Chengcheng Tang
Publikováno v:
3DV
Real-life man-made objects often exhibit strong and easily-identifiable structure, as a direct result of their design or their intended functionality. Structure typically appears in the form of individual parts and their arrangement. Knowing about ob
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e93dabfba2d98eb17ec8ec4eebfce7a8
Publikováno v:
ICIP
We propose multi-view and volumetric convolutional neural networks (ConvNets) for 3D shape recognition, which combines surface normal and height fields to capture local geometry and physical size of an object. This strategy helps distinguishing betwe
Autor:
Daniel Cohen-Or, Baoquan Chen, Zhanglin Cheng, Yotam Livny, Feilong Yan, Oliver Deussen, Soeren Pirk
We present a lobe-based tree representation for modeling trees. The new representation is based on the observation that the tree’s foliage details can be abstracted into canonical geometry structures, termed lobe-textures. We introduce techniques t
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::cea90d9eeedc3a6c27cff227b18c3ee5