Zobrazeno 1 - 10
of 5 374
pro vyhledávání: '"Sodor, A."'
Autor:
Harisman Nizar, Dyah Rahmawati
Publikováno v:
Inovasi Matematika, Vol 6, Iss 1 (2024)
This research aims to produce a learning trajectory that can help students understand the concept of circles using the Indonesian Realistic Mathematics Education (PMRI) approach. This research takes the context of the traditional game "gobak sodor" w
Externí odkaz:
https://doaj.org/article/35b4bed3830c4e9d9edcc46925697d99
Publikováno v:
Jurnal Kependidikan, Vol 9, Iss 4, Pp 1334-1344 (2023)
This research aims to develop a design for a 3D Cooperative Multiplayer Online Game to introduce the traditional sport of “Gobak Sodor” to students. This research method used research and development based on the Multimedia Development Life Cycle
Externí odkaz:
https://doaj.org/article/e82aadee959d41acaeca3d56a2aa63b5
Publikováno v:
Jurnal Educatio FKIP UNMA, Vol 8, Iss 3, Pp 1111-1121 (2022)
Kebudayaan menjadi suatu hal yang melekat dan tidak bisa dipisahkan dari bangsa Indonesia. Permainan tradisional menjadi salah satu kebudayaan Indonesia yang relevan dan cocok untuk anak-anak. Permainan tradisional memiliki unsur kesenangan serta coc
Externí odkaz:
https://doaj.org/article/7940a8a9f80d4d63906f9dc3c3feb8a2
Publikováno v:
Juara, Vol 7, Iss 1, Pp 201-210 (2022)
The purpose of this study was to examine the effects or benefits of increasing agility in the traditional sport of Gobak Sodor with the Essential Agility Drills method on STKIP Muhammadiyah Kuningan students. This study used a True Experiment Design
Externí odkaz:
https://doaj.org/article/844ec581eaaf44619ca2e7007c5089aa
Publikováno v:
Primary: Jurnal Pendidikan Guru Sekolah Dasar, Vol 10, Iss 4, Pp 942-948 (2021)
This study aimed to determine the behavior of children aged 6-12 years and to analyze the children behavior towards social care character values through playing gobak sodor. The type of this study was qualitative descriptive which involved children a
Externí odkaz:
https://doaj.org/article/1ca4902624fa4d30b3b94ee40bc2a912
Autor:
Aprillia Maharani Putri, Leni Apriani
Publikováno v:
Journal Coaching Education Sports, Vol 3, Iss 2, Pp 157-164 (2022)
This study aims to determine the increase in student learning outcomes Sprint Running through traditional games (Gobak Sodor). This research was carried out in the 2022/2023 school year. The form of this research was classroom action research. The re
Externí odkaz:
https://doaj.org/article/e25059d6ff4545ef91fd923f0376f2f5
Akademický článek
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Autor:
Bambang Pudjoatmodjo, Amir hasanudin Fauzi, Sazilah Salam, Tio Ahmad Muluk, Dendy Syahreza Maulana
Publikováno v:
IJAIT (International Journal of Applied Information Technology), Vol 5, Iss 01, Pp 43-50 (2022)
Gobak Sodor is a traditional game that came from Indonesia. Gobak Sodor is also known as a different name in Indonesia and Malaysia, such as Panjang tangan in Riau-Sumatra, Asing in Makassar, Galah Asin in West Java, and Galah Panjang in Malaysia. Go
Externí odkaz:
https://doaj.org/article/141f30ce442e466580ea0e16ee845cb5
Publikováno v:
Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini; Vol 7, No 1 (2023); 1173-1185
Kemampuan yang perlu dimiliki generasi milenial saat ini adalah problem solving. Tujuan dari penelitian ini adalah menghasilkan produk permainan berupa “petualangan gobak sodor” untuk meningkatkan kemampuan pemecahan masalah ‘mengelompokkan, me
Autor:
Erwanda, Desy Rizka, Sutapa, Panggung
Publikováno v:
Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini; Vol 7, No 3 (2023); 3323-3334
Penelitian ini dilatar belakangi pentingnya anak usia dini untuk mengenal dan melestarikan permainan tradisional khusunya permainan gobak sodor, serta meningkatkan kemampuan motorik kasar anak usia dini. Tujuan penelitian ini ialah mengembangkan medi