Zobrazeno 1 - 6
of 6
pro vyhledávání: '"Simon Kock"'
Autor:
Gerd Horneff, Julia Borchert, Joanna Diesing, Pascal Klaus, Ria Heinrich, Heike Dally, Christine Hagemann, Simon Kock, Tonio Schönfelder
Publikováno v:
Life, Vol 14, Iss 6, p 712 (2024)
(1) Background: Achieving inactive disease decreases long-term joint damage in patients with polyarticular juvenile idiopathic arthritis (polyJIA). The aim of our study was to describe average time to treatment and medication changes over time. (2) M
Externí odkaz:
https://doaj.org/article/e791c46a5d164c588ff7cfb0ae32374b
Publikováno v:
Monitor Versorgungsforschung, Vol 2023, Iss 02, Pp 45-51 (2023)
Aufgrund einer ständig älter werdenden Bevölkerung stellen geriatrische Einschränkungen eine wachsende Herausforderung für betroffene Individuen und den Sozialstaat in Deutschland und anderen westlichen Industrienationen dar (Lehnert et al., 201
Externí odkaz:
https://doaj.org/article/4b38f3d508c3479d8fdb2122a83a77f0
Autor:
Gerd Horneff, Julia Borchert, Ria Heinrich, Simon Kock, Pascal Klaus, Heike Dally, Christine Hagemann, Joanna Diesing, Tonio Schönfelder
Publikováno v:
Pediatric Rheumatology Online Journal, Vol 20, Iss 1, Pp 1-13 (2022)
Abstract Background Juvenile idiopathic arthritis (JIA) describes heterogenous categories of chronic inflammatory rheumatic conditions of unknown origin in children and adolescents. Epidemiological data in the literature vary, depending on geographic
Externí odkaz:
https://doaj.org/article/faeb7364554d444e9bcc9373fdeb421b
Publikováno v:
VR
© 2019 IEEE. When human operators locomote actively in virtual environments (VE), the movement range often has to be adapted to the limited dimensions of the physical space. This however might lead to a conflict between sensory information originati
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a83d7778809277122c41cc1b0e575120
https://hdl.handle.net/10453/141500
https://hdl.handle.net/10453/141500
Publikováno v:
VR
Introduction. An increasing number of location-based entertainment centers offers the possibility of entering multi-user virtual reality (VR) scenarios. Until now, neither cognition and emotions of users nor team experience have been scientifically e
Publikováno v:
Design, User Experience, and Usability: Theory and Practice ISBN: 9783319917962
HCI (18)
HCI (18)
As other interactive technologies, the promising virtual reality (VR) applications and their success highly depend on the quality of the user’s experience. The present study gives first insights into relations between general and VR specific aspect
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::407b199cf0a54ba3c849726a098ec46a
https://doi.org/10.1007/978-3-319-91797-9_41
https://doi.org/10.1007/978-3-319-91797-9_41