Zobrazeno 1 - 10
of 31
pro vyhledávání: '"Simon Gunkel"'
Autor:
Manpreet Kohli, Harald Letsch, Carola Greve, Olivier Béthoux, Isabelle Deregnaucourt, Shanlin Liu, Xin Zhou, Alexander Donath, Christoph Mayer, Lars Podsiadlowski, Simon Gunkel, Ryuichiro Machida, Oliver Niehuis, Jes Rust, Torsten Wappler, Xin Yu, Bernhard Misof, Jessica Ware
Publikováno v:
iScience, Vol 24, Iss 11, Pp 103324- (2021)
Summary: Dragonflies and damselflies are among the earliest flying insects with extant representatives. However, unraveling details of their long evolutionary history, such as egg laying (oviposition) strategies, is impeded by unresolved phylogenetic
Externí odkaz:
https://doaj.org/article/27f0c3bd769644eba39449eb2fa3a318
Publikováno v:
PLoS ONE, Vol 12, Iss 1, p e0169144 (2017)
India's unique and highly diverse biota combined with its unique geodynamical history has generated significant interest in the patterns and processes that have shaped the current distribution of India's flora and fauna and their biogeographical rela
Externí odkaz:
https://doaj.org/article/5ae89332c12b46a2b56009247b44aae3
Publikováno v:
Proceedings of the 1st Workshop on Interactive eXtended Reality.
Autor:
Frank B. ter Haar, Rick Hindriks, Sylvie Dijkstra-Soudarissanane, Omar Aziz Niamut, Hans Maarten Stokking, Simon Gunkel, Karim El Assal
Publikováno v:
MMSys
Tools and platforms that enable remote communication and collaboration provide a strong contribution to societal challenges. Virtual meetings and conferencing, in particular, can help to reduce commutes and lower our ecological footprint, and can all
Autor:
Omar Aziz Niamut, Alexandre Gabriel, Leonor Fermoselle, Frank B. ter Haar, Sylvie Dijkstra-Soudarissanane, Simon Gunkel
Publikováno v:
Proceedings of the 12th ACM Multimedia Systems Conference.
Recent years have seen a new uptake in immersive media and eXtended Reality (XR). And due to a global pandemic, computer-mediated communication over video conferencing tools became a new normal of everyday remote collaboration and virtual meetings. S
Final Software release for capture, encoding, orchestration and rendering. This includes testing towards facilitating integration and use in the pilots, as well as software description, technical evaluations and including technical documentation repo
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::57d9bb79e03b511d8ecbd5e672b3b2d0
Autor:
Alexander Toet, Tina Mioch, Simon Gunkel, Camille Sallaberry, Omar Aziz Niamut, Jan B. F. van Erp
Publikováno v:
Virtual Reality and Augmented Reality ISBN: 9783030626549
EuroVR
Virtual Reality and Augmented Reality: 17th EuroVR International Conference, EuroVR 2020, Valencia, Spain, November 25–27, 2020, Proceedings, 209-215
STARTPAGE=209;ENDPAGE=215;TITLE=Virtual Reality and Augmented Reality
EuroVR
Virtual Reality and Augmented Reality: 17th EuroVR International Conference, EuroVR 2020, Valencia, Spain, November 25–27, 2020, Proceedings, 209-215
STARTPAGE=209;ENDPAGE=215;TITLE=Virtual Reality and Augmented Reality
Communication through modern immersive systems that afford the representation of a wide range of multisensory (visual, auditory, haptic, olfactory) social and ambient (environmental) affective cues can provide compelling experiences that approach fac
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::480cb08d65d62d2f354ff635bdd392c0
https://doi.org/10.1007/978-3-030-62655-6_13
https://doi.org/10.1007/978-3-030-62655-6_13
Autor:
Shanlin Liu, Alexander Donath, Harald Letsch, Lars Podsiadlowski, Simon Gunkel, Jes Rust, Carola Greve, Olivier Béthoux, Torsten Wappler, Xin Zhou, Bernhard Misof, Ryuichiro Machida, Christoph Mayer, Isabelle Deregnaucourt, Oliver Niehuis, Xin Yu, Manpreet K. Kohli, Jessica L. Ware
Publikováno v:
iScience
iScience, Elsevier, 2021, ⟨10.1016/j.isci.2021.103324⟩
iScience, Vol 24, Iss 11, Pp 103324-(2021)
iScience, Elsevier, 2021, ⟨10.1016/j.isci.2021.103324⟩
iScience, Vol 24, Iss 11, Pp 103324-(2021)
Summary Dragonflies and damselflies are among the earliest flying insects with extant representatives. However, unraveling details of their long evolutionary history, such as egg laying (oviposition) strategies, is impeded by unresolved phylogenetic
Social VR shall allow natural communication between users with high social presence, as if users are in the same room. One way to increase social presence is to add haptic interaction to allow, for example, users to give each other a ”high-five”
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2659::7820175e0b33decc5c1ec4fd1be6961f
https://zenodo.org/record/4475645
https://zenodo.org/record/4475645
Autor:
Sylvie Dijkstra-Soudarissanane, Alexander Toet, Leonor Fermoselle, Omar Aziz Niamut, Simon Gunkel, Nanda van der Stap, Frank ter ter Haar
Publikováno v:
ACM International Conference on Interactive Media Experiences
IMX
IMX
Social VR shall allow natural communication between users with high social presence, as if users are in the same room. One way to increase social presence is to add haptic interaction to allow, for example, users to give each other a ”high-five”