Zobrazeno 1 - 10
of 35
pro vyhledávání: '"Silvia Margarita Baldiris-Navarro"'
Autor:
Raynel Mendoza-Garrido, Amaury Cabarcas-Álvarez, Juan José Puello-Beltran, Ramon Fabregat-Gesa, Silvia Margarita Baldiris-Navarro
Publikováno v:
Revista Facultad de Ingeniería Universidad de Antioquia, Iss 99 (2021)
Heritage Education is a process that traditionally takes place within the classroom, where the teacher transmits some knowledge to the student; however, new ways have been implemented to develop Heritage Education processes supported by different tec
Externí odkaz:
https://doaj.org/article/43251abea3c0487a9d2044707b23d10f
Autor:
Rainer Rubira-García, Silvia Margarita Baldiris-Navarro, Jacqueline Venet-Gutiérrez, Silvia Magro-Vela
Publikováno v:
Publications, Vol 8, Iss 3, p 42 (2020)
Theoretical aspects of scholarly publishing about the Internet in communication sciences in Spain have received little attention. The present text analyses scientific framework, categories, concepts and keywords used in research, collected from the m
Externí odkaz:
https://doaj.org/article/babaf8721bd0418381fbe0b722365255
Autor:
Marcelo Guerra Hahn, Silvia Margarita Baldiris Navarro, Luis De La Fuente Valentin, Daniel Burgos
Publikováno v:
IEEE Access, Vol 9, Pp 108190-108198 (2021)
Automatic scoring and feedback tools have become critical components of online learning proliferation. These tools range from multiple-choice questions to grading essays using machine learning (ML). Learning environments such as massive open online c
Externí odkaz:
https://doaj.org/article/981a4ed188f64d26bdf4ddaf122fe8a1
Augmented Reality Game-Based Learning (ARGBL) is becoming increasingly relevant in Technology-Enhanced Learning. Games with AR characteristics, or even AR applications structured with rules and game elements, are proving to be effective and successfu
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::56bf78e2e10b9d51d7ebb540666944fd
https://doi.org/10.21203/rs.3.rs-1988443/v1
https://doi.org/10.21203/rs.3.rs-1988443/v1
Autor:
Claudia Villalonga, Luis De-la-Fuente-Valentín, Elena Verdu, Natalia Padilla Zea, Xiomara Blanco, Silvia Margarita Baldiris Navarro
Publikováno v:
Higher Education Learning Methodologies and Technologies Online ISBN: 9783030960599
Grading student activities in online courses is a time-expensive task, especially with a high number of students in the course. To avoid a bottleneck in the continuous evaluation process, quizzes with multiple choice questions are frequently used. Ho
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::0fa8a719d0242283fbea44a47bdef6fe
https://reunir.unir.net/handle/123456789/13999
https://reunir.unir.net/handle/123456789/13999
Publikováno v:
Teknos revista científica. :20-28
Los entornos de desarrollo - IDE - y sus aplicaciones en experimentos de las ciencias naturales basados en la medición, han tenido gran acogida por la eficiencia y facilidad en la comprobación de teorías científicas; al tener más interacción co
Autor:
Amaury Cabarcas-Álvarez, Silvia Margarita Baldiris-Navarro, Raynel Mendoza-Garrido, Ramon Fabregat-Gesa, Juan José Puello-Beltran
Publikováno v:
Re-Unir. Archivo Institucional de la Universidad Internacional de La Rioja
instname
Revista Facultad de Ingeniería Universidad de Antioquia, Issue: 99, Pages: 52-62, Published: JUN 2021
instname
Revista Facultad de Ingeniería Universidad de Antioquia, Issue: 99, Pages: 52-62, Published: JUN 2021
Heritage Education is a process that traditionally takes place within the classroom, where the teacher transmits some knowledge to the student; however, new ways have been implemented to develop Heritage Education processes supported by different tec
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::0fb8965fb2104c2048dc722d45915d0c
https://reunir.unir.net/handle/123456789/12026
https://reunir.unir.net/handle/123456789/12026
Publikováno v:
International Review of Research in Open and Distributed Learning, Vol 13, Iss 5 (2012)
Learning object economies are marketplaces for the sharing and reuse of learning objects (LO). There are many motivations for stimulating the development of the LO economy. The main reason is the possibility of providing the right content, at the rig
Externí odkaz:
https://doaj.org/article/2b9cb6d1f88142b1a413c00ab20e275e
Autor:
Ramón Fabregat Gesa, Claudia Stella Carmona Rodríguez, Gloria Liliana Vélez Saldarriaga, Jorge Luis Bacca Acosta, Silvia Margarita Baldiris Navarro, Ingrid Paola Solano Benítez, Cecilia Ávila Garzón
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::355cb51950374aaf9e1dedde816834a9
https://doi.org/10.25044/9789585314931
https://doi.org/10.25044/9789585314931
Autor:
Cecilia Ávila Garzón, Ingrid Paola Solano Benítez, Silvia Margarita Baldiris Navarro, Ramón Fabregat Gesa, Claudia Stella Carmona Rodríguez, Jorge Luis Bacca Acosta, Gloria Liliana Vélez Saldarriaga
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::a24a0d2913390f5f83c2366bccabb9f6
https://doi.org/10.25044/9789585314924
https://doi.org/10.25044/9789585314924