Zobrazeno 1 - 10
of 13
pro vyhledávání: '"Shih-Jou Yu"'
Publikováno v:
Computers and Education: Artificial Intelligence, Vol 2, Iss , Pp 100030- (2021)
This study aims to use the analysis, design, development, implementation, and evaluation (ADDIE) model to develop an intelligent virtual reality (VR) interactive system for learning pour-over coffee brewing. The operation of pour-over coffee brewing
Externí odkaz:
https://doaj.org/article/ddac6209bb2749fea586aeb7373f00bd
Publikováno v:
Journal of Science Education and Technology. 32:1-12
Publikováno v:
Journal of Computer Assisted Learning.
Publikováno v:
Interactive Learning Environments. 29:1272-1287
This study aimed to investigate differences in students’ situational interest (exploration intention, instant enjoyment, novelty, attention demand, challenge, and total interest) and cognitive load (intrinsic, extraneous, and germane) of VR-guide a
Publikováno v:
Educational Psychology. 39:1293-1310
The current study developed an intelligent learning environment for online education of research ethics and investigated how encouragement and warning intelligent feedback influenced learne...
Autor:
Jerry Chih-Yuan Sun, Shih-Jou Yu
Publikováno v:
International Journal of Human–Computer Interaction. 35:404-414
This study aimed to investigate the effects of incorporating personalized learning based on students’ learning styles (visual or verbal) into wearable or audio museum guides. Personalized learning is achieved by matching participants’ learning st
Publikováno v:
Universal Access in the Information Society. 18:287-299
This study addresses whether augmented reality (AR)-based online wearable guides are better at improving learners’ situational interest (with regard to the fields of novelty, challenge, attention demand, exploration intention, instant enjoyment, an
Publikováno v:
Computers and Education: Artificial Intelligence, Vol 2, Iss, Pp 100030-(2021)
This study aims to use the analysis, design, development, implementation, and evaluation (ADDIE) model to develop an intelligent virtual reality (VR) interactive system for learning pour-over coffee brewing. The operation of pour-over coffee brewing
Publikováno v:
Computers in Human Behavior. 59:249-257
This study investigates the mediating effect of college students' anti-phishing self-efficacy between Internet self-efficacy and anti-phishing behavior. Also the gender effect on the researched variables are concerned. The participants in the study w
Autor:
Ching-Chun Huang, Jerry Chih-Yuan Sun, Oscal T.-C. Chen, Yi Ting Tsai, Shih Jou Yu, Xin Yen Chen
Publikováno v:
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ISBN: 9783030004095
IoTaaS
IoTaaS
This work proposes a personalized mobile learning system using smart glasses which include outward and inward facing cameras. By using the outward facing camera, the proposed system recognizes the QR code, and then discovers the front view of a weare
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::56e1451adba7a2fab7e979af5bd882cb
https://doi.org/10.1007/978-3-030-00410-1_17
https://doi.org/10.1007/978-3-030-00410-1_17