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pro vyhledávání: '"Sharmad Rajnish Lawande"'
Publikováno v:
Applied Sciences, Vol 12, Iss 11, p 5499 (2022)
This paper provides a performance comparison of different pathfinding Algorithms used in video games. The Algorithms have been classified into three categories: informed, uninformed, and metaheuristic. Both a practical and a theoretical approach have
Externí odkaz:
https://doaj.org/article/2e58ee4337b1438c8a5f601a855bfe28