Zobrazeno 1 - 10
of 15
pro vyhledávání: '"Shannon M. Moore"'
Autor:
Shannon M Moore, Michael N Geuss
Publikováno v:
PLoS ONE, Vol 15, Iss 10, p e0241011 (2020)
Virtual reality (VR) is a potentially challenging social environment for effective communication and collaboration. Thus, we conducted a VR study to determine whether increased familiarity with a teammate would improve performance on a joint decision
Externí odkaz:
https://doaj.org/article/f3856ed8365b4d60a14a17f4a33235ef
Publikováno v:
Journal of Happiness Studies. 23:1333-1357
In this study, we examined an unexplored type of partner knowledge—familiarity with partners’ subjective well-being (i.e., SWB familiarity). Using multilevel models, we analyzed data from 101 heterosexual couples to examine how SWB was associated
Publikováno v:
PLoS ONE, Vol 10, Iss 9, p e0138197 (2015)
Our research explored the incidence and appropriateness of the much-maligned confirmatory approach to testing scientific hypotheses. Psychological scientists completed a survey about their research goals and strategies. The most frequently reported g
Externí odkaz:
https://doaj.org/article/cf73d64fb05b49e091d3cd2d7cc8d11a
Autor:
Stephanie R. Kemery, Alison M. Nichols, Shannon M. Moore, Craig A. Voll, Jennifer Nicole Carmack, Kathleen E. Hetzler, Jane Toon, Briyana L. M. Morrell, Elizabeth S. Moore
Publikováno v:
Athletic Training Education Journal. 14:92-98
Context Simulation is a frequently used technique for interprofessional education, allowing students from multiple professions to work together in providing quality patient care. However, little is known about the impact of interprofessional simulati
Publikováno v:
Virtual, Augmented, and Mixed Reality (XR) Technology for Multi-Domain Operations.
Autor:
Shannon M. Moore, Jonathan Z. Bakdash, Joe Campanelli, Michael N. Geuss, Laura R. Marusich, Eric W. Holder
Augmented-reality (AR) displays render virtual content overlaid on the real world. AR offers great potential for Soldiers to immediately perceive relevant tactical information without the need to consult a physical map or other reference material, or
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::b1c84abfe030a3441492dacc40c21a22
https://doi.org/10.31234/osf.io/3pcjr
https://doi.org/10.31234/osf.io/3pcjr
Autor:
Joe T. Rexwinkle, Shannon M. Moore, Chou P. Hung, Michael N. Geuss, Gregory Lieberman, Alfred B. Yu, Brent J. Lance, Jonathan Z. Bakdash, Jennifer C. Swoboda, Chloe Callahan-Flintoft, Gabriella Brick Larkin
In light of the Army’s intent to leverage advances in Artificial Intelligence (AI) for augmenting dismounted Soldier Lethality through the development of in-scope and Heads-Up Display (HUD)-based Automatic Target Recognition (ATR) systems, the Comb
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::a3c82b76d8f9db4d422a5c595dc1ae07
https://doi.org/10.31234/osf.io/w9qge
https://doi.org/10.31234/osf.io/w9qge
Publikováno v:
Virtual, Augmented and Mixed Reality. Multimodal Interaction ISBN: 9783030216061
HCI (9)
HCI (9)
It is unknown whether teams communicate more effectively in virtual spaces than when using more traditional technologies due to a lack of objective measures of team performance. Social psychology research shows that teams struggle to share informatio
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::9c27b1b6970efd4e0fe20599777901c5
https://doi.org/10.1007/978-3-030-21607-8_37
https://doi.org/10.1007/978-3-030-21607-8_37
Publikováno v:
Self and Identity. 15:548-560
Previous research suggests that behavior is generally predicted by specific self-concepts but not global self-concepts. A study was conducted to examine the conditions under which global conceptions of self are predictive of decision-making. Particip
Autor:
Alison, Nichols, Steve, Wiley, Briyana Ll, Morrell, Jessica E, Jochum, Elizabeth S, Moore, Jennifer N, Carmack, Kathleen E, Hetzler, Jane, Toon, Jacqueline L, Hess, Michelle, Meer, Shannon M, Moore
Publikováno v:
Journal of allied health. 48(3)
Academic healthcare programs are incorporating interprofessional education (IPE) into students' learning experiences in order to prepare students for optimal clinical practice. This paper describes a simulation-based learning experience (SBLE) design