Zobrazeno 1 - 9
of 9
pro vyhledávání: '"Shalini Govil-Pai"'
Autor:
Shalini Govil-Pai, Rajesh Pai
• Modeling - creating objects in three-dimensional space. • Animation - assigning a time-varying geometry and behavior to the modeled object. • Rendering - creating a photorealistic image of the modeled object. • Image Manipulation - enhancin
Autor:
Shalini Govil-Pai, Rajesh Pai
Publikováno v:
Learning Computer Graphics ISBN: 9780387948980
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::d71ba4b23456812df73045519854cf50
https://doi.org/10.1007/978-1-4613-8503-5_5
https://doi.org/10.1007/978-1-4613-8503-5_5
Autor:
Shalini Govil-Pai, Rajesh Pai
Publikováno v:
Learning Computer Graphics ISBN: 9780387948980
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::70d647515bdc4cede826398a472969d6
https://doi.org/10.1007/978-1-4613-8503-5_1
https://doi.org/10.1007/978-1-4613-8503-5_1
Autor:
Shalini Govil-Pai, Rajesh Pai
Publikováno v:
Learning Computer Graphics ISBN: 9780387948980
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::1298d56544be264760e04c6658147327
https://doi.org/10.1007/978-1-4613-8503-5_3
https://doi.org/10.1007/978-1-4613-8503-5_3
Autor:
Shalini Govil-Pai, Rajesh Pai
Publikováno v:
Learning Computer Graphics ISBN: 9780387948980
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::56d73d748b2ba3e27dcccc5928924c4f
https://doi.org/10.1007/978-1-4613-8503-5_6
https://doi.org/10.1007/978-1-4613-8503-5_6
Autor:
Shalini Govil-Pai, Rajesh Pai
Publikováno v:
Learning Computer Graphics
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::7b443053827efbe5e9bffde0087f2a3d
https://doi.org/10.1007/978-1-4613-8503-5
https://doi.org/10.1007/978-1-4613-8503-5
Autor:
Shalini Govil-Pai, Rajesh Pai
Publikováno v:
Learning Computer Graphics ISBN: 9780387948980
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::d47ee48a24d2c64ac94717ef1876b8d4
https://doi.org/10.1007/978-1-4613-8503-5_4
https://doi.org/10.1007/978-1-4613-8503-5_4
Autor:
Shalini Govil-Pai, Rajesh Pai
Publikováno v:
Learning Computer Graphics ISBN: 9780387948980
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::56f8715f76f7a432bfa7038a0571a027
https://doi.org/10.1007/978-1-4613-8503-5_2
https://doi.org/10.1007/978-1-4613-8503-5_2
Autor:
Shalini Govil-Pai
Computer graphics games and animations have been popular for over a decade, and personal computers have now evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredibl