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pro vyhledávání: '"Seza Soyluçiçek"'
Autor:
Seza Soyluçiçek
Publikováno v:
Global Journal of Arts Education. 7:93-98
Digital gaming industry has been an entertainment area that, since the mid 20th century, has come into prominence and distinguished itself in the game industry. Digital games have come a long way and reached large numbers of users since the time they
Autor:
Seza Soyluçiçek
Publikováno v:
New Trends and Issues Proceedings on Humanities and Social Sciences. 2:216-223
The aim of this study is to define the correct usage of the connection between the typographic elements in digital games and the form and content of game concept. In this work, the points to take into consideration while utilizing this connection cor