Zobrazeno 1 - 10
of 28
pro vyhledávání: '"Seth E. Jenny"'
Autor:
Seth E. Jenny
Publikováno v:
Journal of Intercollegiate Sport, Vol 10, Iss 2 (2017)
The purpose of this case study was to investigate the coaching philosophy of a highly successful men’s United States National Collegiate Athletic Association (NCAA) division II cross country coach and determine to what extent his stated philosophy
Externí odkaz:
https://doaj.org/article/e30df3ebb6104f13baa22c76d33ebe5d
Autor:
Joanne DiFrancisco-Donoghue, Seth E Jenny, Peter C Douris, Sophia Ahmad, Kyle Yuen, Tamzid Hassan, Hillary Gan, Kenney Abraham, Amber Sousa
Publikováno v:
BMJ Open Sport & Exercise Medicine, Vol 7, Iss 3 (2021)
Objective The effect of prolonged sitting on executive function and performance in competitive esports players are unknown. This study aimed to evaluate executive function following a 6 min bout of walking or rest during prolonged gaming in competiti
Externí odkaz:
https://doaj.org/article/53d3ca41e4ee44e5b3044295c5d99af0
Publikováno v:
International Journal of Human Movement Science. 16:1-19
Autor:
Jennifer M. Krause, Seth E. Jenny
Publikováno v:
The Physical Educator. 80
Exergaming technologies have emerged in physical education in recent years as an attempt at revitalizing physical activity levels among youth. Research on the effects of exergaming is increasing; however, there is no research on practicing physical e
Autor:
Nicolas Besombes, Seth E. Jenny
Publikováno v:
Global Culture and Sport Series ISBN: 9783031143861
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::1775cde8febdf180ac2586dadfde9927
https://doi.org/10.1007/978-3-031-14387-8_29
https://doi.org/10.1007/978-3-031-14387-8_29
Publikováno v:
Journal of Physical Education, Recreation & Dance. 93:8-10
Autor:
Seth E. Jenny
Publikováno v:
Strategies. 34:41-45
This article provides a sampling of coach-tested distance running activities that have been successfully implemented with elementary-age children (grades 2 to 6) that can be immediately implemented...
Autor:
Seth E. Jenny, Raymond Pastore
Publikováno v:
Entertainment Computing. 46:100562
Publikováno v:
Physical Culture and Sport: Studies and Research, Vol 86, Iss 1, Pp 1-14 (2020)
While discussion and media coverage of esports (i.e., organized competitive video gaming) has dramatically increased since 2016, the use of esports by established consumer brands has not been emphasized in the sport marketing and sponsorship literatu
Autor:
Michael James Scott, Nicolas Besombes, Michael Miljanovic, Cornelia Connolly, J. Patrick Williams, Rory Summerley, Melissa Stange, Toni Taipalus, Tzipora Halevi, Seth E. Jenny, Joey Gawrysiak
Publikováno v:
Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education
ITiCSE (Working Group Reports)
ITiCSE (Working Group Reports)
Esports has generated an industry of increasing economic and cultural importance. In recent years, universities and other higher education institutions have responded to its growth by establishing undergraduate courses to satisfy the needs of innovat
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::f1748b043ec3ac7eb73c7b280dbf2e41
https://repository.falmouth.ac.uk/4313/1/Towards_a_Framework_to_Support_the_Design_of_Esports_Curricula_in_Higher_Education_Pre_Print.pdf
https://repository.falmouth.ac.uk/4313/1/Towards_a_Framework_to_Support_the_Design_of_Esports_Curricula_in_Higher_Education_Pre_Print.pdf