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pro vyhledávání: '"Sergey Grizan"'
Autor:
Eduardo Cuervo, Kyungmin Lee, Jason Flinn, Sergey Grizan, Yury Degtyarev, Johannes Kopf, David Chu, Alec Wolman
Publikováno v:
MobiSys
Gaming on phones, tablets and laptops is very popular. Cloud gaming - where remote servers perform game execution and rendering on behalf of thin clients that simply send input and display output frames - promises any device the ability to play any g
Publikováno v:
SoCC
In cloud gaming, servers perform remote rendering on behalf of thin clients. Such a server must deliver sufficient frame rate (at least 30fps) to each of its clients. At the same time, each client desires an immersive experience, and therefore the se
Publikováno v:
2012 SC Companion: High Performance Computing, Networking Storage and Analysis.
Publikováno v:
SC Companion
When the program is being optimized for execution on GPU, one has to introduce a lot of performance affected constants that define blocks parameters, data chunks size, parallelism granularity, etc. And the more software is optimized, the more magic c