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This paper describes two research projects in the field of interactive architecture, both examples of experience catalysts; Settings which allow new insights in the aesthetic constitution and perception of environments. This term can be thought of as
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______185::50003081cd4708645da722ee3c0e467f
https://infoscience.epfl.ch/record/207790
https://infoscience.epfl.ch/record/207790
Autor:
Sempere, Andrew James
This dissertation describes a set of research projects that were conducted between 2012 and 2014 in order to answer the question how do computational ideas alter our understanding of place? Each project was produced in the context of the performing a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::da235e92aa4731b4009dff8ad897975d
https://infoscience.epfl.ch/record/207026
https://infoscience.epfl.ch/record/207026