Zobrazeno 1 - 10
of 19
pro vyhledávání: '"Sean Sanford"'
Publikováno v:
Quantum, Vol 8, p 1301 (2024)
Boundaries of Walker-Wang models have been used to construct commuting projector models which realize chiral unitary modular tensor categories (UMTCs) as boundary excitations. Given a UMTC $\mathcal{A}$ representing the Witt class of an anomaly, the
Externí odkaz:
https://doaj.org/article/39dc587573804f0f9934199fb20d6f99
Autor:
Mingxiao Liu, Samuel Wilder, Sean Sanford, Michael Glassen, Sophie Dewil, Soha Saleh, Raviraj Nataraj
Publikováno v:
Frontiers in Robotics and AI, Vol 10 (2023)
Introduction: Physical therapy is crucial to rehabilitating hand function needed for activities of daily living after neurological traumas such as traumatic brain injury (TBI). Virtual reality (VR) can motivate participation in motor rehabilitation t
Externí odkaz:
https://doaj.org/article/8c0f7386659741818038919292930ae3
Publikováno v:
Frontiers in Virtual Reality, Vol 3 (2022)
Previous studies have demonstrated how augmented feedback can accelerate motor learning. Still, how specific feedback features of complexity and intermittency can influence learning a challenging, force-driven motor task remains largely unknown. This
Externí odkaz:
https://doaj.org/article/de6cd562caa542da996606348b4dec5c
Publikováno v:
Acta Psychologica, Vol 223, Iss , Pp 103494- (2022)
Purpose: Efforts to optimize human-computer interactions are becoming increasingly prevalent, especially with virtual reality (VR) rehabilitation paradigms that utilize engaging interfaces. We hypothesized that motor and perceptional behaviors within
Externí odkaz:
https://doaj.org/article/47314393ab694687881b0d2b1a1db7cf
Autor:
Raviraj Nataraj, Sean Sanford
Publikováno v:
Frontiers in Bioengineering and Biotechnology, Vol 8 (2021)
This study investigated how modifications in the display of a computer trace under user control of grasp forces can co-modulate agency (perception of control) and performance of grasp on rigid and compliant surfaces. We observed positive correlation
Externí odkaz:
https://doaj.org/article/1633b55b020e46f7908a9f58db389bda
Publikováno v:
Frontiers in Human Neuroscience, Vol 14 (2020)
This study investigated how modified control of a virtual hand executing reach-to-grasp affects functional performance and agency (perception of control). The objective of this work was to demonstrate positive relationships between reaching performan
Externí odkaz:
https://doaj.org/article/d0b3bd128b3949ec84e185cbd950987c
Publikováno v:
Sensors, Vol 21, Iss 4, p 1173 (2021)
Sensory feedback from wearables can be effective to learn better movement through enhanced information and engagement. Facilitating greater user cognition during movement practice is critical to accelerate gains in motor function during rehabilitatio
Externí odkaz:
https://doaj.org/article/ed848d2a4ae747a8a330ed8bfb0bb94c
Publikováno v:
Journal of Sport Rehabilitation. 30:794-803
Context: Continuous visual feedback (VF) can improve abilities to achieve desired movements and maximize rehabilitation outcomes by displaying actual versus target body positions in real time. Bandwidth VF reduces the reliance on feedback by displayi
Publikováno v:
World Congress on Electrical Engineering and Computer Systems and Science.
Publikováno v:
Journal of Motor Behavior. 53:243-257
This study investigated the effects of visual feedback (VF) complexity on movement performance to potentially optimize the design of VF-based rehabilitation. We evaluated the effects of VF complexity on performance of the two-legged squat during trai