Zobrazeno 1 - 10
of 22
pro vyhledávání: '"Schussman, Greg"'
Autor:
Li, Zenghai, Folwell, Nathan, Ge, Lixin, Guetz, Adam, Ivanov, Valentin, Kowalski, Marc, Lee, Lie-Quan, Ng, Cho-Kuen, Schussman, Greg, Stingelin, Lukas, Uplenchwar, Ravindra, Wolf, Michael, Xiao, Liling, Ko, Kwok
Publikováno v:
In Nuclear Inst. and Methods in Physics Research, A 2006 558(1):168-174
Autor:
Ng, Cho-Kuen, Folwell, Nathan, Guetz, Adam, Ivanov, Valentin, Lee, Lie-Quan, Li, Zenghai, Schussman, Greg, Ko, Kwok
Publikováno v:
In Nuclear Inst. and Methods in Physics Research, A 2006 558(1):192-195
The diffusion method is a good approximation inside the dense core of a cloud, but not at the more tenuous boundary regions. Also, it breaks down in regions where the density of scattering droplets is zero. We have enhanced it by using hardware cell
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______8936::899e8e2fbfbbf66963eb01308f5bd119
http://hdl.handle.net/11025/1740
http://hdl.handle.net/11025/1740
Autor:
Schussman, Greg, Max, Nelson
Publikováno v:
Schussman, Greg; & Max, Nelson. Kaufman, Arie; Lorensen, Bill; & Mueller, Klaus eds. (2001). Hierarchichal Perspective Volume Rendering using Triangle Fans. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/2cj51786
We present a method of accelerated perspective volume rendering using cell projection, triangle fans, and a data hierarchy. The hierarchy allows mixed resolution rendering, greatly increasing speed. We utilize triangle fans for addditional speed and
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______325::c762a825cb2a109063d8b01c394b3989
http://www.escholarship.org/uc/item/2cj51786
http://www.escholarship.org/uc/item/2cj51786
Publikováno v:
Schussman, Greg; Ma, Kwan-Liu; Schissel, David; & Evans, Todd. Van Liere, R.(2000). Visualizing DIII-D Tokarnak Magnetic Field Lines. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/9s4769qq
We demonstrate the use of a combination of perceptually effective techniques for visualizing magnetic field data from the DIII-D Tokamak. These techniques can be implemented to run very efficiently on machines with hardware support for OpenGL. Intera
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______325::9572dadc282169992475e6a77a022d52
http://www.escholarship.org/uc/item/9s4769qq
http://www.escholarship.org/uc/item/9s4769qq
Publikováno v:
Gieng, Tran S.; Hamann, Bernd; Joy, Ken; Schussman, Greg; & Trotts, Isaac J.(1998). Constructing Hierarchies for Triangle Meshes. IEEE Transactions on Visualization and Computer Graphics, 4. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/21h630fh
We present a method to produce a hierarchy of triangle meshes that can be used to blend different levels of detail in a smooth fashion. The algorithm produces a sequence of meshes 00, 01, 02, ..., 0n, where each mesh 0i can be transformed to mesh 0i+
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______325::804976b401d7ac0aadf9c7cdbcecdaad
http://www.escholarship.org/uc/item/21h630fh
http://www.escholarship.org/uc/item/21h630fh
Publikováno v:
Gieng, Tran S.; Hamann, Bernd; Joy, Ken; Schussman, Greg; & Trotts, Isaac J.(1997). Smooth Hierarchical Surface Triangulations. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/1qw238pr
We present a new method to produce a hierarchical set of triangle meshes that can be used to blend different levels of detail in a smooth fashion. The algorithms produces a sequence of meshes M0, M1, M2,..., Mn, where each mesh Mi can be transformed
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______325::760d9394df61d04686e7d0b5b3abe67e
http://www.escholarship.org/uc/item/1qw238pr
http://www.escholarship.org/uc/item/1qw238pr
Autor:
Schussman, Greg L.
Publikováno v:
Proceedings of the 2009 Workshop: Ultrascale Visualization; 11/16/2009, p19-26, 8p
Autor:
Schussman, Greg, Ma, Kwan-Liu
Publikováno v:
Proceedings of the Conference Visualization '04; 10/10/2004, p107-114, 8p
Publikováno v:
Proceedings of the 2002 ACM/IEEE Conference: Supercomputing; 11/16/2002, p1-11, 11p