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In this paper we present an algorithm of simple implementation but very effective that guarantees to keep an optimal stripification (in term of frames per seconds) over a progressive mesh. The algorithm builds on-the-fly the stripification on a mesh
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______8936::1a0b0d1d32f96c9c8b7f10a93afd17cf
http://hdl.handle.net/11025/1448
http://hdl.handle.net/11025/1448